There is no question that 3 star units in Octopath Traveler: COTC lack the raw stats of 4 star and 5 star units.
The Problem With 3 Stars Units… #
Looking at just their average weighted stats…
5-star rarity units have around 83% MORE stats than 3-stars at max level.
That means we can’t rely on 3-star units to be our main DPS nor our Tank.
Rather, they’ll take on a more supportive role.
Top 3 Star Units With Great Utility (Early Gameplay) #
10% Bonus EXP Farming to Paired Ally: #
Dorrie, Menny, Sunny and Telly.
EXP is the lifeblood of the game and allows you to push content.
Physical Battle Supporters: #
Nanna can buff PATK of paired ally by 10% at start of battle, and reduce enemy PDEF by 15%.
Diego can buff speed of paired ally by 10% at start of battle, and reduce all enemies PDEF by 10% or a single enemy by 15%.
Yugo and Felline can inflict Physical Atk Down by 15% whenever you want it. No other units have this flexibility.
Magical Battle Supporters: #
Jose can buff EDEF of paired ally by 10% at the start of battle, and reduce enemy EDEF by 15%.
3-Hit Cait Killers #
Vivian is the only 3-star that has a 3-hit bow attack learned immediately. She can fit into a Cait hunting team if you don’t have better options.
Analyze Mules: #
Dorrie, Eunice, and Julio.
These are units who’s only job is to reveal the enemy’s weak point. They’re great early on, especially if you don’t have 4-star Peredir.
100 Influence Points: #
Finally, all 3* get a 100 influence bonus on their job board at lv 45. That alone, is worthy enough to raise 3* units early on for better Hunt rewards, influence perks, and rubies.
View the skills of these units via the Skill Database.
Last Bit of Advice #
You don’t want to be investing too much into 3-star units.
There are better alternatives out there for almost every unit listed above.
At the end of the day, the story is beatable with just a team of 4-star and 3-star units with the right synergy.