Cleric Job Tower Guide

octopath traveler cotc cleric job tower guide

The Cleric Job Tower is a recurring Tower that resets every 4 weeks. 

All job towers open for 3 weeks, and close for 1 week. The job shop also opens for 4 weeks and resets with Tower.

Rewards (Fragments) earned from clearing job floors do not carry over after a reset; use it or lose it.

How to Unlock Job Tower #

You must clear at least Chapter 1 of Master of All. Then clear Kota’s quest to unlock the Tower in the Nameless Town.

Available Units #

Each job tower imposes a restriction that only permits units with certain jobs to participate.
 
At the time of writing, the following units are available for the Cleric Job Tower:
clerics
 

Enemy Overview #

There are 5 normal floors and 5 EX floors.

There is a single enemy on each floor, 3 enemies on the 4th floor and 2 enemies on the 5th floor. 

Enemy Weakness Cheat Sheet  #

cleric tower weakness
 

The most common and important elements are Fire, Light, Dark.

EX 5 Floor Guide (Lv 100) #

This section is written by Wigglytuff from the Octopath discord.

This one looks to be annoying, especially if you don’t have some Gacha 5 star clerics, but still manageable.

This fight has 2 phases that it swaps between after each break.

Phase 1: 40 shields

  • The Trial Cleric gets 2 actions a turn. 
  • The first one is some sort of physical RT attack that either steals BP from whoever it hits, or applies Bleed.
  • The second is an AOE physical attack that has row swap.
  • Your characters must outspeed the row swap, or they simply won’t be able to do anything. The speed you need to hit is 288 or higher.
  • If coming out of break, the first action will be used to switch to Phase 1 form, second will be the row swap.

Phase 2: 15 shields

  • Still has 2 actions a turn, but loses the Staff weakness. 
  • The first is some sort of AOE magical attack. 
    • The dark one has a chance to apply Silence. The light one steals SP. Game8 says that there are some that inflict debuffs as well.
  • The second action is just a heal on himself.
  • If coming out of break, the first action will be used to switch to Phase 2 form, second will be the heal.

Surviving:

  • The Trial Cleric’s physical attacks are rather weak. You should still be able to live unless you get really unlucky with RTs, even with no debuffs and buffs to your party (and assuming good armor of course…)
    • This is good, because hardly any Clerics buff P. Def or debuff P. Atk
      • Millard, Lianna, Ophilia
  • The Trial Cleric’s elemental attacks are quite strong. 
    • Luckily, a lot more Clerics buff E. Def, though only Lianna debuffs E. Atk
      • Millard, Ramona, Ophilia, Lianna 
  • Aura attacks: don’t let them happen
    • In Phase 1, this happens after 3 turns of actions, with the aura attack happening on the 4th turn
      • “Extremely powerful physical attack on a single ally”
    • Same thing with Phase 2.
      • AOE Light, applies P. Atk, P. Def, E. Atk, E. Def down for 3 turns

General Notes: 

  • You can use Regen and you definitely should
  • Keep in mind that this fight runs in 4 turn break cycles, so a long Regen isn’t a requirement.
  • Keep in mind the speed your units need to hit to not get stunlocked by the row swap in Phase 1 (288 or higher)
  • The clerics we have right now aren’t particularly good at Magic DPS, so you should expect most of your damage to be coming from Yan Long during Phase 1.
  • Yan Long will probably be shieldshaving in both phases, so make sure to provide him with good SP Regen.

Suggested team if you literally have no 5 star Clerics other than Yan Long:

  • Yan Long | Pearl/Jose
  • Cedric | Ramona
  • Madelaine | Telly
  • Menno | Pearl/Jose

Cleric Job Shop #

The amount of fragments you get from completing each floor: 
 
Lv1 – 100 
Lv 2 – 200 
Lv 3 – 300 
Lv 4 – 400 
Lv 5 – 500 
EX 1 – 600 
EX 2 – 700 
EX 3 – 800 
EX 4 – 900 
EX 5 – 3000
 
Total: 7500 fragments
 
Exchange List: 
5000 fragments – 30% Staff damage up accessory (once)
2500 fragments – Yan Long’s awakening orb (1 per reset) 
200 fragments – Lv 50 Staff that gives 30% EXP up (1 per reset) 
100 fragments – traveler seal (1 per reset) 
1000 fragments – gold scholar seal (1 per reset) 
100 fragments – silver scholar seal (3 per reset) 
800 fragments – one gold wisdom orb (3 per reset) 
40 fragments – one silver wisdom orb (no limit) 
20 fragments – one copper wisdom orb (no limit) 
10 fragments – 50k exp nut (no limit)
 
*New items will appear in the shop once we get Soul weapons.
 
Your highest priority item is going to be the 30% Staff Damage accessory, followed by Yan Long’s Awakening Orb.
 
30% Staff DMG > Yan Long Orb > Gold Cleric Seal > Traveler Seal > Gold Wisdom Nut > Everything Else
 
However, you can only purchase the 30% Staff accessory if you clear EX 5. If you’re not able to, forget about the accessory and buy the awakening orb. 
 
You only need to clear up to EX 2 to have enough fragments for his orb.
 
No, you cannot convert her awakening orb into other character’s awakening orb.
 
Any unused fragments do not carry over to the next Tower reset. Use it or lose it.
 
With 3 job tower resets, you will have enough to A4 Yan Long.
 

Yan Long’s A4 Accessory #

60 PATK, 40 EATK, 40 Crit
When breaking an enemy, impart with Phys. Def. Down 10% and lower Staff and Ice Res. by 10% (turns: 3).
 
This is a decent stat stick with the very rare debuff of passive PDEF/Staff/Ice Down.