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Updated periodically.

NamePictureJobElement1★ Passive3★ PassiveInitial Skill 1PowInitial Skill 2Pow1★ SkillPow2★ SkillPow2★ Skill 2Pow3★ SkillPow4★ SkillPow5★ Skill 1Pow5★ Skill 2PowElem Resist
Odette 5★https://meowdb.com/wp-content/uploads/2022/09/Odette.pngScholarWind, LightSelf 30% Wind and Light Damage Up10% chance to attack twice when using an Elemental skill (will not consume SP)1-hit Wind to Single Foe
SP: 20
170Show 1 weak point(s) of All Foes
SP: 10
-2-hit Light to All Foes
SP: 37
1602-hit Wind to All Foes
SP: 37
1603-hit Tome to Random Foes
SP: 38
1953-hit Light to Random Foes, inflict 15% Light Res Down for 2 turns
SP: 38
1653-hit Wind to Random Foes, inflict 15% Wind Res Down for 2 turns
SP: 38
1651-hit Wind to Single Foe
SP: 42
2601-hit Light to Single Foe
SP: 42
26020% Lgtning, 20% Dark, 10% Wind
Eliza 5★https://meowdb.com/wp-content/uploads/2022/09/Eliza.pngWarriorLightSelf 30% Light Damage UpFull HP: Grant self and paired ally 20% Elem. Atk Up1-hit Light to Single Foe
SP: 20
1702-hit Light to All Foes
SP: 37
1602-hit Sword to Single Foe
SP: 26
1801-hit Sword to Single Foe, inflict 15% Elem. Atk Down for 2 turns
SP: 20
170Inflict 20% Light Res down for 2 turns
SP: 12
-3-hit Light to Single Foe
SP: 52
2551-hit Sword to Single Foe and 1-hit Light to Single Foe
SP: 50
120, 120Restore HP of Front Row
SP: 55
2051-hit Light to Single Foe, grant self 20% Elem. Atk Up for 2 turns
SP: 48
26020% Dark, 10% Light
Tikilen 5★https://meowdb.com/wp-content/uploads/2022/09/Tikilen.pngWarriorWindGrant self 20% Elem. Atk Up for 3 turnsSelf 20% Wind Damage Up1-hit Sword to All Foes
SP: 30
1501-hit Wind to Single Foe
SP: 20
1702-hit Wind to All Foes
SP: 30
1403-hit Sword to Random Foes
SP: 25
165Grant self 20% Speed Up for 3 turns
SP: 24
-1-hit Wind to Single Foe
SP: 34
2303-hit Wind to Random Foes
SP: 40
195Restore own HP
SP: 23
1654-hit Wind to Random Foes
SP: 44
22020% Lgtning, 10% Wind
H'aanit 5★https://meowdb.com/wp-content/uploads/2022/09/Haanit.pngHunterLgtning50% chance to attack once more while using basic attacks, triggers once even during a BoostRaise potency of Initial Skill 1 by 30%1-hit Spear to Single Foe or 1-hit Sword to All Foes
SP: 15
140, 1201-hit Bow to Single Foe, guaranteed Crit
SP: 21
1701-hit Lgtning to Single Foe
SP: 20
1703-hit, 4-hit or 5-hit Bow to Random Foes
SP: 45
135, 180, 225Grant self 20% Phys. Atk and Phys. Def Up for 3 turns
SP: 36
-1-hit Lgtning to All Foes
SP: 46
1801-hit Bow to Single Foe, guaranteed Crit
SP: 38
2303-hit, 4-hit or 5-hit Bow to All Foes
SP: 60
120, 160, 2001-hit Bow to All Foes
SP: 44
18020% Wind, 10% Lgtning
Hasumi 5★https://meowdb.com/wp-content/uploads/2022/08/Hasumi1.pngDancerLightRaise HP recovery skills of Self by 20% (no SP regen)25% chance to gain 1 BP when hit by an attack (max 1 BP per enemy per turn)1-hit Light to Single Foe
SP: 20
1702-hit Fan to Single Foe
SP: 26
1801-hit Light to All Foes
SP: 32
150Restore HP of Front Row
SP: 42
1301-hit Fan to Single Foe, inflict 15% Elem. Atk Down for 2 turns
SP: 20
170Grant Front Row 15% Phys. Def and Elem. Def Up for 2 turns
SP: 40
-3-hit Fan to Random Foes
SP: 52
2553-hit Light to Single Foe
SP: 54
255Grant Front Row SP Regen, 5% of Max SP per turn for 2 turns
SP: 60
-20% Dark, 10% Light
Kouren 5★https://meowdb.com/wp-content/uploads/2022/08/Kouren.pngWarriorLightGrant self 50% status ailment Res15% chance to dodge some attacks, grant self 15% Speed Up if successful2-hit Sword to Single Foe
SP: 26
1802-hit Light to Single Foe
SP: 28
1801-hit Light to All Foes
SP: 32
1501-hit Sword to Single Foe, power is doubled if foe has 10 or more shields
SP: 40
140, 280Grant self 15% Phys. Atk and Speed Up for 3 turns
SP: 22
-1-hit Sword to Single Foe, gaining 1 BP
SP: 40
2301-hit Light to Single Foe
SP: 34
2304-hit Sword to Random Foes
SP: 62
2201-hit Sword to Single Foe, dealing 1.2x power if you act before Foe does
SP: 50
260, 31220% Dark, 10% Light
Fiore 5★https://meowdb.com/wp-content/uploads/2022/07/Fiore.pngWarriorDarkStart of battle: Self 20% Phys. Atk Up for 3 turnsFull HP: Self 20% Sword Damage Up1-hit Sword to Single Foe
SP: 18
170Grant Self 15% Phys. Atk and Phys. Def Up for 3 turns
SP: 22
-1-hit Dark to Single Foe
SP: 20
1701-hit Sword to All Foes
SP: 30
1503-hit Sword to Single Foe
SP: 38
195Grant Self 20% Phys. Atk and Phys. Def Up for 3 turns
SP: 36
-1-hit Dark to All Foes
SP: 32
1501-hit Sword to Single Foe, inflict 20% Phys. Def Down for 2 turns
SP: 43
2302-hit Sword to All Foes
SP: 56
19020% Light, 10% Dark
Gilderoy 5★https://meowdb.com/wp-content/uploads/2022/07/Gilderoy.pngMerchantLgtningStart of battle: 20% Phys. Def Up to Self for 3 turnsWhen near death: Grant Self HP Regen1-hit Spear to Single Foe
SP: 18
170Provoke All Foes for 2 turns
SP: 13
-1-hit Lgtning to Single Foe
SP: 20
1702-hit Spear to Single Foe
SP: 26
1801-hit Spear to All Foes, Medium Chance to inflict Paralysis for 2 turns
SP: 38
150Provoke All Foes and grant Self 15% Phys. Def and Elem. Def Up for 2 turns
SP: 22
-3-hit Lgtning to Random Foes, Medium Chance to inflict Paralysis for 2 turns
SP: 32
195Grant self counter to physical attacks with Spear for 3 turns
SP: 35
1801-hit Spear (230) to Single Foe and restore own HP (180)
SP: 40
230, 18020% Wind, 10% Lgtning
Lynette 5★https://meowdb.com/wp-content/uploads/2022/07/Lynette.pngDancerFireWhen switching: Grant Front Row 10% Phys. Atk and Elem. Atk Up for 1 turnRaise Fire Damage of Paired Ally by 10%1-hit Fire to Single Foe
SP: 20
170Grant Single Ally 15% Phys. Atk and Elem. Atk Up for 2 turns
SP: 21
-2-hit Fan to Single Foe
SP: 26
1801-hit Fire to All Foes
SP: 32
150Lower Fire Res of All Foes by 20%
SP: 16
-Grant Front Row 20% Phys. Atk and Elem. Atk Up for 2 turns
SP: 50
-3-hit Fire to Random Foes
SP: 40
1952-hit Fire to All Foes, inflict 15% Fire Res Down for 2 turns
SP: 57
2003-hit Fan to Single Foe, inflict 15% Elem. Def Down for 2 turns
SP: 48
19520% Ice, 10% Fire
Primrose 5★https://meowdb.com/wp-content/uploads/2022/08/Primrose.pngDancerDarkHP 75% or higher: Restore 5% SP per turnExtend duration of buffs casted by Primrose by 1 turn1-hit Dark to Single Foe
SP: 20
170Grant Front Row 15% Phys. Atk Up for 2 turns
SP: 23
-1-hit Fan to All Foes
SP: 30
1501-hit Dark to All Foes
SP: 46
1804-hit Fan to Random Foes
SP: 48
180Grant Front Row 20% Phys. Atk and Phys. Def Up for 2 turns
SP: 50
-3-hit Dark to Random Foes, inflict 15% Dark Res Down for 2 turns
SP: 48
1952-hit Dark to all Foes, inflict 15% Phys. Def and Elem. Def Down by 15% for 2 turns
SP: 80
210Grant Front Row 20% Phys. Atk and Elem. Atk, and Speed Up for 2 turns
SP: 70
-20% Light, 10% Dark
Millard 5★https://meowdb.com/wp-content/uploads/2022/07/Millard.pngClericLightRaise HP recovery skills of Self by 20%Recover 3% of SP when taking damage from enemies1-hit Light to Single Foe
SP: 20
170Restore HP of Front Row
SP: 42
130Grant Front Row 15% Elem. Def Up for 2 turns
SP: 23
-1-hit Light to All Foes
SP: 32
1501-hit Staff to Single Foe, inflict 15% Phys. Atk Down for 2 turns
SP: 20
170Grant Single Ally HP Regen for 2 turns
SP: 36
140Grant Single Ally 20% Phys. Def and Elem. Def Up for 3 turns
SP: 35
-Restore HP of Front Row
SP: 55
2051-hit Light to All Foes
SP: 46
18020% Dark, 10% Light
Scarecrow 5★https://meowdb.com/wp-content/uploads/2022/07/Scarecrow.pngHunterWindRaise damage dealt to broken foes by 20%Raise 20% Critical Damage Up to Self1-hit Bow to All Foes
SP: 30
1502-hit Bow to Single Foe
SP: 30
180Grant Self 15% Phys. Atk and Crit Up for 3 turns
SP: 22
-1-hit Wind to All Foes
SP: 32
1502-hit Bow to All Foes
SP: 35
1601-hit Bow to Single Foe, Medium Chance to inflict Bleeding for 2 turns
SP: 22
170Restore own HP
SP: 23
1254-hit Wind to Random Foes
SP: 50
1804-hit Bow to All Foes
SP: 60
14020% Lgtning, 10% Wind
Sofia 5★https://meowdb.com/wp-content/uploads/2022/07/Sofia.pngScholarIceFull HP: Lower own SP Cost by 50%Self 30% Ice Damage Up1-hit Ice to Single Foe
SP: 20
1701-hit Ice to All Foes
SP: 32
1502-hit Ice to Random Foes, inflict 15% Ice Res Down for 2 turns
SP: 29
1501-hit Tome to Single Foe, inflict 15% Elem. Def Down for 2 turns
SP: 20
1702-hit Ice to Single Foe
SP: 28
1801-hit Ice to Single Foe
SP: 34
2303-hit Ice to Random Foes, inflict 15% Ice Res Down for 2 turns
SP: 38
1651-hit Ice to All Foes
SP: 46
1803-hit Ice to Single Foe
SP: 52
25520% Fire, 10% Ice
Therese 5★https://meowdb.com/wp-content/uploads/2022/08/Therese.pngScholarLgtningStart of battle: Self 30% Elem. Atk Up for 3 turnsSelf 30% Lgtning Damage Up1-hit Lgtning to Single Foe
SP: 20
170Show 1 weak point(s) of All Foes
SP: 10
-1-hit Lgtning to All Foes
SP: 32
1502-hit Tome to Single Foe
SP: 26
1802-hit Lgtning to All Foes
SP: 37
1602-hit Lgtning to Single Foe
SP: 28
1801-hit Lgtning to All Foes
SP: 46
1801-hit Tome to All Foes, inflict 15% Lgtning Res Down for 2 turns
SP: 36
1503-hit Lgtning to All Foes
SP: 56
16520% Wind, 10% Lgtning
Theo 5★https://meowdb.com/wp-content/uploads/2022/07/Theo.pngApothecaryLgtningStart of battle: Raise BP recover amount of Self by 1 for 2 turnsRaise some status ailment Res of Paired Ally by 50%1-hit Axe to Single Foe
SP: 18
170Grant Front Row HP Regen for 2 turns
SP: 36
1201-hit Lgtning to Single Foe
SP: 20
170Cure status ailments of Single Ally and grant immunity to some status ailments for 1 turn
SP: 15
-3-hit Axe to Random Foes
SP: 38
195Grant Front Row HP Regen and Raise Wind Res by 20% for 2 turns
SP: 43
1501-hit Lgtning to Single Foe
SP: 34
230Restore HP (230), cure status ailments of Single Ally and Grant HP Regen (150) for 2 turns
SP: 55
230, 1502-hit Axe to All Foes
SP: 48
19020% Wind, 10% Lgtning
Tressa 5★https://meowdb.com/wp-content/uploads/2022/07/Tressa.pngMerchantWindOnce per battle, survive lethal damage with 1 HPWhile at Full HP, Self 50% reduced SP Costs3-hit Spear to Single Foe
SP: 38
1951-hit Wind to Single Foe
SP: 20
170Self Heal (105) + Restore SP (5) + Remove certain status ailments
SP: 42
105, 5Provoke All Foes and grant Front Row 15% Phys. Atk Up for 2 turns
SP: 18
-1-hit Wind to All Foes
SP: 46
180Grant self "Dodge Physical Attacks" buff for 1 attack
SP: 50
-[Always Last] Grant 1 BP to another ally
SP: 60
-2-hit Wind to All Foes
SP: 63
210[Act First] 3-hit Spear to Single Foe
SP: 68
25520% Wind, 10% Lgtning
Viola 5★https://meowdb.com/wp-content/uploads/2022/07/Viola.pngThiefFireExtend duration of self and paired ally's stats debuff by 1 turnRaise recovery amount of absorption skills by 50% to Self2-hit Dagger to Single Foe
SP: 18
1501-hit Dagger to Single Foe, Absorb 20% of damage dealt as HP
SP: 22
1701-hit Fire to All Foes, inflict 10% Phys. Def Down for 2 turns
SP: 30
120Inflict 20% Phys. Atk and Elem. Atk Down to Single Foe for 2 turns
SP: 35
-3-hit Dagger to Single Foe
SP: 38
195Inflict 20% Phys. Def and Elem. Def Down to Single Foe for 2 turns
SP: 35
-2-hit Fire to Single Foe, lower Shield Point(s)
SP: 42
1901-hit Dagger to Single Foe, Absorb 1% of damage dealt as SP
SP: 28
1702-hit Dagger to All Foes, lower Shield Point(s)
SP: 52
16020% Ice, 10% Fire
Heathcote 5★https://meowdb.com/wp-content/uploads/2022/08/Heathcote1.pngThiefWindAt the end of each turn, 20% chance to remove a status ailment from selfGrant Self 20% Damage Up when attacking enemy weaknesses1-hit Dagger to Single Foe
SP: 18
1702-hit Dagger to Single Foe
SP: 26
180Grant Self 20% Speed Up for 3 turns
SP: 24
-2-hit Dagger to All Foes
SP: 35
1601-hit Wind to Single Foe
SP: 34
2303-hit Dagger to Single Foe, reducing shield points
SP: 46
1952-hit Wind to All Foes, reducing shield points
SP: 52
1602-hit Dagger to All Foes, reducing shield points
SP: 52
160[Act First] 1-hit Dagger to Single Foe
SP: 52
26020% Lgtning, 10% Wind
Ashlan 4★https://meowdb.com/wp-content/uploads/2022/07/Ashlan.pngHunterDarkRaise 20% Critical Damage Up for Self and Paired AllyWhen near death: Grant Self and Paired Ally guaranteed Crits1-hit Bow to All Foes
SP: 22
115Grant Self 15% Crit Up for 3 turns
SP: 12
-1-hit Bow to Single Foe, guaranteed Crit
SP: 21
1601-hit Dark to Single Foe
SP: 9
1302-hit Bow to Random Foes, Medium Chance to Poison for 2 turns
SP: 38
170Grant Front Row 15% Crit Up for 2 turns
SP: 15
-1-hit Bow to All Foes, guaranteed Crit
SP: 33
14520% Light
Aslyte 4★https://meowdb.com/wp-content/uploads/2022/07/Asylte.pngThiefIceLower 15% Ice Res to foes you Break by 2 turnsRaise Ice Damage of Paired Ally by 20%1-hit Dagger to Single Foe
SP: 7
1301-hit Ice to Single Foe
SP: 9
1301-hit Dagger to Single Foe, lower Shield Point(s)
SP: 15
130Lower 20% Ice Res to All Foes for 2 turns
SP: 16
-2-hit Dagger to Single Foe
SP: 26
1701-hit Ice to Single Foe, Absorb 20% of damage dealt as HP
SP: 22
1603-hit Ice to Random Foes
SP: 40
18020% Fire
Barrad 4★https://meowdb.com/wp-content/uploads/2022/07/Barrad.pngMerchantFireWhen near death: Grant Front Row 15% Spear Damage UpStart of battle: 15% Phys. Atk Up to Paired Ally for 3 turns1-hit Spear to Single Foe
SP: 18
160Grant Self 10% Phys. Atk and Elem. Atk Up for 2 turns
SP: 13
-1-hit Fire to Single Foe
SP: 20
160Grant Self HP Regen for 3 turns
SP: 10
901-hit Spear to All Foes
SP: 30
1453-hit Spear to Single Foe
SP: 38
1801-hit Spear to Single Foe
SP: 32
22020% Ice
Bertrand 4★https://meowdb.com/wp-content/uploads/2022/07/Bertrand.pngHunterLgtningStart of battle: Lower Lgtning Res by 15% to All Foes for 3 turnsGrant self and paired ally immunity to paralysis1-hit Bow to Single Foe
SP: 7
1301-hit Lgtning to Single Foe
SP: 9
130Grant Single Ally 15% Speed Up for 2 turns
SP: 12
-1-hit Lgtning to All Foes, inflict 15% Lgtning Res Down for 2 turns
SP: 21
1602-hit Lgtning to Random Foes, Low Chance to inflict Paralysis for 2 turns
SP: 30
1403-hit Bow to Random Foes
SP: 25
1501-hit Lgtning to Single Foe
SP: 34
22020% Wind
Camilla 4★https://meowdb.com/wp-content/uploads/2022/07/Camilla.pngHunterFireWhen in back row: Grant paired ally HP RegenRaise Bow Damage of Paired Ally by 10%1-hit Bow to All Foes
SP: 22
1151-hit Bow to Single Foe
SP: 18
160Recover HP of Single Ally
SP: 12
951-hit Fire to All Foe
SP: 32
1452-hit Bow to All Foes
SP: 35
1501-hit Bow to Single Foe, Medium Chance to inflict bleeding for 2 turns
SP: 22
160Recover HP of Single Ally
SP: 24
15520% Ice
Cedric 4★https://meowdb.com/wp-content/uploads/2022/07/Cedric.pngClericFireExtend duration of some status ailments inflicted by Self and Paired Ally by 1 turnSelf 30% Damage Up when bleeding enemy is present1-hit Fire to Single Foe
SP: 9
160Grant Self HP Regen for 3 turns
SP: 22
1001-hit Staff to Single Foe, Medium Chance to inflict bleeding for 2 turns
SP: 22
160Restore HP of Single Ally (95) and grant HP Regen (70) for 2 turns
SP: 22
95, 701-hit Fire to Single Foe and inflict 15% Phys. Def Down for 2 turns
SP: 28
160Restore HP (50) of Front Row and grant HP Regen (80) for 2 turns
SP: 42
50, 801-hit Staff to All Foes, Medium Chance to inflict bleeding for 2 turns
SP: 36
14520% Ice
Cless 4★https://meowdb.com/wp-content/uploads/2022/07/Cless.pngThiefLgtningStart of battle: 15% Phys. Atk Up to Self for 3 turns50% HP or less: Raise Dagger Damage of Self by 20%1-hit Dagger to Single Foe
SP: 7
130Inflict 15% Phys. Def Down to Single Foe for 2 turns
SP: 14
-1-hit Lgtning to Single Foe
SP: 9
1301-hit Dagger to Single Foe, inflict 15% Phys. Def Down for 2 turns
SP: 20
1602-hit Dagger to Single Foe
SP: 26
1701-hit Dagger to All Foes
SP: 30
1452-hit Dagger to Single Foe, lower Shield Points
SP: 28
14020% Wind
Devin 4★https://meowdb.com/wp-content/uploads/2022/07/Devin.pngMerchantWindGrant Self HP RegenStart of battle: Grant Self 15% Phys. Def Up for 3 turns1-hit Spear to Single Foe
SP: 7
130Provoke Single Foe for 3 turns
SP: 5
-1-hit Wind to Single Foe
SP: 9
130Grant self counter to physical attacks with Spear for 3 turns
SP: 24
1502-hit Spear to Single Foe
SP: 26
1701-hit Wind to All Foes
SP: 32
145Provoke All Foes and grant Self 15% Phys. Def and Elem. Def Up for 2 turns
SP: 22
-20% Lgtning
Fabio 4★https://meowdb.com/wp-content/uploads/2022/07/Fabio.pngDancerWindStart of battle: 15% Elem. Atk Up to Self for 3 turnsFull HP: Self Wind Damage Up 20%1-hit Wind to Single Foe
SP: 9
130Grant Front Row 10% Elem. Atk Up for 2 turns
SP: 12
-1-hit Wind to All Foes
SP: 32
1452-hit Fan to Single Foe
SP: 26
1703-hit Wind to Random Foes
SP: 40
180Grant Self 20% Elem. Atk Up for 2 turns
SP: 24
-1-hit Wind to All Foes
SP: 46
17520% Lgtning
Heinz 4★https://meowdb.com/wp-content/uploads/2022/07/Heinz.pngScholarDarkStart of battle: 15% Elem. Atk Up to Self for 3 turnsRaise Dark Damage of Self by 20%1-hit Dark to Single Foe
SP: 9
1301-hit Dark to All Foes
SP: 24
115Grant Self 15% Elem. Atk Up for 3 turns
SP: 12
-2-hit Dark to Single Foe
SP: 20
1401-hit Dark to Single Foe
SP: 20
160Grant Self 15% Elem. Def Up for 3 turns
SP: 12
-1-hit Dark to All Foes
SP: 32
14520% Light
Helga 4★https://meowdb.com/wp-content/uploads/2022/07/Helga.pngMerchantIceFull HP: Provoke All FoesStart of battle: 15% Phys. Atk Down to All Foes for 3 turns1-hit Spear to Single Foe
SP: 7
130Grant Self 15% Speed Up for 3 turns
SP: 12
-1-hit Ice to Single Foe
SP: 9
1301-hit Spear to All Foes
SP: 30
1452-hit Spear to Random Foes, inflict 15% Speed Down for 2 turns
SP: 36
170Restore own HP
SP: 11
1002-hit Ice to Single Foe
SP: 28
17020% Fire
Iris 4★https://meowdb.com/wp-content/uploads/2022/07/Iris.pngDancerIceStart of battle: 15% Phys. Atk Up to Self for 3 turns
Full HP: Self Fan Damage Up 20%
1-hit Ice to Single Foe
SP: 9
130Grant Single Ally with Phys. Atk Up 10% for 2 turns
SP: 6
-1-hit Fan to All Foes
SP: 30
1453-hit Fan to Random Foes
SP: 38
1801-hit Ice to All Foes
SP: 32
145Grant Front Row Phys. Atk Up 15% for 2 turns
SP: 23
-1-hit Fan to All Foes
SP: 44
17520% Fire
Kurtz 4★https://meowdb.com/wp-content/uploads/2022/07/Kurtz.pngThiefWindStart of battle: 15% Wind Res Up to Self for 3 turnsRaise Wind Damage of Self by 20%1-hit Dagger to Single Foe
SP: 7
130Inflict 15% Phys. Atk and Elem. Atk Down to Single Foe for 2 turns
SP: 14
-1-hit Wind to Single Foe
SP: 9
130Restore HP of Single Ally
SP: 12
851-hit Wind to Single Foe, inflict 15% Wind Res Down for 2 turns
SP: 24
1601-hit Dagger to Single Foe, lower Shield Point(s)
SP: 24
1601-hit Dagger to All Foes, inflict 15% Speed Down for 2 turns
SP: 39
14520% Lgtning
Laura 4★https://meowdb.com/wp-content/uploads/2022/07/Laura.pngScholarLgtningStart of battle: Inflict 15% Elem. Def Down to All Foes for 3 turnsSelf 20% Lgtning Damage Up1-hit Lgtning to Single Foe
SP: 9
1602-hit Tome to Single Foe
SP: 18
1401-hit Lgtning to All Foes
SP: 24
1152-hit Lgtning to Single Foe
SP: 20
1401-hit Lgtning to Single Foe
SP: 20
1601-hit Tome to Single Foe, Medium Chance to inflict Paralysis for 2 turns
SP: 23
1601-hit Lgtning to All Foes
SP: 32
14520% Wind
Lucetta 4★https://meowdb.com/wp-content/uploads/2022/07/Lucetta.pngHunterIceWhen near death: Self 20% Bow Damage UpExtend duration of Self and Paired Ally's buff by 1 turn1-hit Bow to All Foes
SP: 22
1152-hit Bow to Single Foe
SP: 18
1401-hit Ice to Single Foe
SP: 9
1301-hit Bow to Single Foe, Medium Chance to inflict bleeding for 2 turns
SP: 22
1602-hit Ice to All Foes
SP: 30
1301-hit Bow to All Foes, inflict 15% Phys. Def Down for 2 turns
SP: 29
1153-hit Bow to Single Foe
SP: 38
18020% Fire
Mabel 4★https://meowdb.com/wp-content/uploads/2022/07/Mabel.pngDancerLgtningExtend duration of Self and Paired Ally's buff by 1 turnShortens duration of stats debuff inflicted on Self or Paired Ally by 1 turn1-hit Lgtning to Single Foe
SP: 20
160Grant Front Row 15% Elem. Atk Up for 2 turns
SP: 23
-Grant Front Row 15% Wind Res Up for 2 turns
SP: 12
-1-hit Fan to All Foes, inflict 10% Elem. Def Down for 2 turns
SP: 32
1151-hit Lgtning to All Foes
SP: 32
145Grant Front Row 15% Elem. Atk and Elem. Def Up for 2 turns
SP: 40
-2-hit Lgtning to Single Foe
SP: 42
23020% Wind
Madelaine 4★https://meowdb.com/wp-content/uploads/2022/07/Madelaine.pngClericLgtningAbsorb 1% of damage dealt as SP when using AttackWhen near death: Lower own SP Cost by 50%2-hit Staff to Single Foe
SP: 18
140Restore HP of Single Ally
SP: 24
1551-hit Staff to All Foes
SP: 30
1451-hit Lgtning to Single Foe
SP: 20
1603-hit Staff to Single Foe
SP: 38
180Restore HP of Single Ally
SP: 38
225Grant Front Row 15% Elem. Atk Up for 2 turns
SP: 23
-20% Wind
Meena 4★https://meowdb.com/wp-content/uploads/2022/07/Meena.pngDancerLightRaise HP recovery skill potency of Self and Paired Ally by 10% (No regen)Full HP: Self 20% Light Damage Up1-hit Light to Single Foe
SP: 9
130Grant Front Row 10% Phys. Def Up for 2 turns
SP: 12
-1-hit Fan to Single Foe
SP: 18
160Restore HP of Front Row
SP: 28
601-hit Light to All Foes
SP: 32
145Grant Front Row 15% Phys. Def Up for 2 turns
SP: 23
-2-hit Fan to Single Foe
SP: 40
23020% Dark
Menno 4★https://meowdb.com/wp-content/uploads/2022/07/Menno.pngClericWindStart of battle: 15% Wind Res Down to All Foes for 3 turnsWhen in back row: Raise Wind Res of Paired Ally by 15%1-hit Wind to Single Foe
SP: 9
130Restore HP of Single Ally
SP: 24
1551-hit Wind to All Foes
SP: 24
115Lower Wind Res 20% to All Foes for 2 turns
SP: 16
-2-hit Wind to Random Foes, inflict 10% Speed Down for 2 turns
SP: 25
140Restore HP of Front Row and grant HP Regen for 2 turns
SP: 28
40, 701-hit Wind to Single Foe
SP: 20
16020% Lgtning
Merrit 4★https://meowdb.com/wp-content/uploads/2022/07/Merrit.pngApothecaryLightAbsorb 10% of damage dealt as HP when using AttackWhen in back row: Grant paired ally HP Regen1-hit Axe to Single Foe
SP: 18
160Restore HP of Single Ally
SP: 24
1551-hit Light to Single Foe
SP: 20
160Raise 15% Dark Res Up to Single Ally for 2 turns
SP: 19
-1-hit Axe to All Foes
SP: 30
145Restore HP of Single Ally
SP: 38
2551-hit Light to Single Foe
SP: 34
22020% Dark
Miles 4★https://meowdb.com/wp-content/uploads/2022/07/Miles.pngWarriorLightWhen in back row: 15% Phys. Def Up to Paired AllyFull HP: Provoke All Foes1-hit Sword to Single Foe
SP: 7
130Grant Self 15% Phys. Def Up for 3 turns
SP: 12
-1-hit Light to Single Foe
SP: 20
1601-hit Sword to All Foes
SP: 30
1452-hit Sword to Single Foe, grant Self 15% Phys.Def Up for 2 turns
SP: 34
170Grant Single Ally 15% Phys. Def and Elem. Def Up for 2 turns
SP: 21
-1-hit Light to All Foes
SP: 32
14520% Dark
Noelle 4★https://meowdb.com/wp-content/uploads/2022/07/Noelle.pngScholarWindEnd of Battle: Exp Bonus 10% to Paired AllySelf 20% Wind Damage Up1-hit Wind to Single Foe
SP: 20
160Grant Single Ally with Elem. Atk Up 15% for 2 turns
SP: 21
-Inflict Elem. Atk and Elem. Def Down 15% to Single Foe for 2 turns
SP: 18
-1-hit Wind to All Foes
SP: 32
1451-hit Wind to Single Foe
SP: 34
220Lower Wind Res 15% to All Foes for 2 turns
SP: 12
-2-hit Wind to All Foes
SP: 30
13020% Lgtning
Peredir 4★https://meowdb.com/wp-content/uploads/2022/07/Peredir.pngScholarFireStart of battle: Show weak points of All Foes one by oneRaise Fire Damage of Self by 20%1-hit Fire to Single Foe
SP: 9
130Show 1 weak point(s) of Single Foe
SP: 1
-1-hit Fire to All Foes
SP: 24
115Grant Self 15% Elem. Atk Up for 3 turns
SP: 12
-1-hit Tome to All Foes
SP: 30
145Show 1 weak point(s) of All Foes
SP: 10
-2-hit Fire to Single Foe
SP: 20
14020% Ice
Pia 4★https://meowdb.com/wp-content/uploads/2022/07/Pia.pngMerchantLightEnd of battle: Leaves bonus 3%50% or more HP: Grant Self 15% Phys. Def1-hit Light to Single Foe
SP: 9
130Provoke Single Foe for 3 turns
SP: 5
-1-hit Spear to Single Foe
SP: 7
1301-hit Spear to All Foes, inflict 15% Spear Res Down for 2 turns
SP: 29
1151-hit Light to All Foes
SP: 32
145Provoke All Foes and Grant Front Row 15% Phys. Atk Up for 2 turns
SP: 18
-2-hit Spear to Single Foe
SP: 26
17020% Dark
Ramona 4★https://meowdb.com/wp-content/uploads/2022/07/Ramona.pngClericIceGrant Self SP Regen (5% Max SP)When in back row: Grant paired ally HP Regen1-hit Ice to Single Foe
SP: 7
160Restore HP of Front Row
SP: 28
60Grant Single Ally 15% Elem. Def Up for 2 turns
SP: 14
-1-hit Staff to All Foes
SP: 30
1451-hit Ice to All Foes
SP: 32
145Restore HP of Front Row
SP: 42
125Grant Front Row 15% Elem. Def Up for 2 turns
SP: 23
-20% Fire
Rita 4★https://meowdb.com/wp-content/uploads/2022/07/Rita.pngApothecaryWindWhen near death: Raise HP recovery skills of Self by 20%When in back row: Raise some Ailments Res of Paired Ally by 50%1-hit Axe to Single Foe
SP: 7
130Restore HP of Single Ally
SP: 24
1551-hit Wind to Single Foe
SP: 9
130Cure bleeding of Single Ally and grant immunity to bleeding during a boost
SP: 5
-1-hit Axe to Single Foe, guaranteed Crit
SP: 21
160Raise 15% Lgtning Res Up to Single Ally for 2 turns
SP: 19
-1-hit Axe to All Foes (145) and Self Heal (140)
SP: 38
145, 14020% Lgtning
Rodion 4★https://meowdb.com/wp-content/uploads/2022/07/Rodion.pngApothecaryDarkWhen Paired Ally is incapacitated: Grant Self 20% Phys. Atk UpFull HP: Raise Axe Damage of Self by 20%1-hit Axe to Single Foe
SP: 7
130Raise 15% Light Res Up to Single Ally for 2 turns
SP: 19
-1-hit Axe to All Foes
SP: 30
1451-hit Dark to Single Foe
SP: 20
1601-hit Axe to Single Foe, Medium Chance to inflict bleeding for 2 turns
SP: 22
160Grant Single Ally HP Regen for 2 turns
SP: 48
1202-hit Axe to Single Foe, Medium Chance to inflict bleeding for 2 turns
SP: 48
23020% Light
Shelby 4★https://meowdb.com/wp-content/uploads/2022/07/Shelby.pngApothecaryIceWhen in back row: Raise some Ailments Res of Paired Ally by 50%Grant Self HP Regen1-hit Axe to Single Foe
SP: 7
130Restore HP of Single Ally
SP: 24
155Cure paralysis of Single Ally and grant immunity to paralysis during a boost
SP: 5
-2-hit Axe to Single Foe
SP: 26
1701-hit Ice to Single Foe
SP: 20
160Cure weakness of Single Ally and grant immunity to weakness during a boost
SP: 5
-3-hit Axe to Single Foe
SP: 38
18020% Fire
Sigrid 4★https://meowdb.com/wp-content/uploads/2022/07/Sigrid.pngWarriorLgtningWhen near death:Triggers a follow-up strike when using Attack (Triggers once during a boost)Start of battle: 15% Sword Res Down to All Foes for 3 turns1-hit Sword to Single Foe
SP: 7
1301-hit Lgtning to Single Foe
SP: 9
130Grant Self 15% Speed Up for 3 turns
SP: 12
-2-hit Sword to Single Foe
SP: 18
1401-hit Sword to All Foes
SP: 30
1453-hit Sword to Single Foe
SP: 38
1802-hit Lgtning to Single Foe
SP: 28
17020% Wind
Tahir 4★https://meowdb.com/wp-content/uploads/2022/07/Tahir.pngWarriorFireStart of battle: Grant Self 15% Phys. Def Up for 3 turnsWhen switching: Grant Paired Ally 20% Sword Damage Up for 2 turns1-hit Sword to Single Foe
SP: 7
1301-hit Sword to All Foes
SP: 22
1151-hit Fire to Single Foe
SP: 9
130Grant Self 15% Phys. Def Up for 3 turns
SP: 12
-1-hit Sword to Single Foe
SP: 18
1601-hit Sword to All Foes
SP: 30
1452-hit Sword to Single Foe
SP: 26
17020% Ice
Trish 4★https://meowdb.com/wp-content/uploads/2022/07/Trish.pngWarriorWindAbsorb 10% of damage dealt as HP when using AttackWhen near death: Raise HP Recovery Skill of Self by 30%1-hit Sword to Single Foe
SP: 18
160Grant Self HP Regen for 3 turns
SP: 22
1001-hit Wind to Single Foe
SP: 9
1301-hit Sword to All Foes
SP: 30
1453-hit Sword to Single Foe
SP: 25
150Restore HP of Single Ally
SP: 24
1551-hit Wind to Single Foe
SP: 34
22020% Lgtning
Wingate 4★https://meowdb.com/wp-content/uploads/2022/07/Wingate.pngThiefDarkWhen in back row: Raise damage dealt by Paired Ally to broken foes by 20%Raise damage of Self by 20% when exploiting enemy weakness2-hit Dagger to Single Foe
SP: 18
140Grant Self 20% Speed Up for 3 turns
SP: 24
-1-hit Dagger to Single Foe, lower Shield Points
SP: 15
1302-hit Dark to Single Foe
SP: 20
1401-hit Dagger to Single Foe, inflict 15% Speed Down for 2 turns
SP: 20
1601-hit Dagger to All Foes, lower Shield Points
SP: 26
1102-hit Dark to All Foes
SP: 37
15020% Light
Billy 3★https://meowdb.com/wp-content/uploads/2022/07/Billy.pngThiefLightEnd of battle: Leaves bonus 3%Start of battle: 10% Dark Res Up to Paired Ally for 3 turns1-hit Dagger to Single Foe
SP: 7
1202-hit Dagger to Single Foe
SP: 18
1301-hit Light to Single Foe
SP: 9
120Inflict 10% Speed Down to All Foes for 2 turns
SP: 12
-1-hit Dagger to Single Foe
SP: 18
1502-hit Dagger to Single Foe
SP: 26
16010% Dark
Carroll 3★https://meowdb.com/wp-content/uploads/2022/07/Carroll.pngMerchantWindStart of battle: 10% Phys. Atk Up to Paired Ally for 3 turnsStart of battle: 10% Lgtning Res Up to Paired Ally for 3 turns1-hit Spear to Single Foe
SP: 7
1201-hit Spear to Single Foe and Provoke for 2 turns
SP: 11
1201-hit Wind to Single Foe
SP: 9
120Restore own HP
SP: 11
951-hit Spear to Single Foe
SP: 18
1502-hit Spear to Single Foe and Provoke for 2 turns
SP: 22
13010% Fire
Conny 3★https://meowdb.com/wp-content/uploads/2022/07/Conny.pngMerchantLgtningEnd of battle: Leaves bonus 3%Start of battle: 10% Wind Res Up to Paired Ally for 3 turns1-hit Spear to Single Foe
SP: 7
120Provoke All Foes for 2 turns
SP: 5
-1-hit Lgtning to Single Foe
SP: 9
120Restore own HP
SP: 11
95Provoke Single Foe for 3 turns
SP: 5
-2-hit Spear to Single Foe
SP: 26
16010% Wind
Diego 3★https://meowdb.com/wp-content/uploads/2022/07/Diego.pngThiefFireStart of battle: 10% Speed Up to Paired Ally for 3 turnsStart of battle: 10% Ice Res Up to Paired Ally for 3 turns1-hit Dagger to Single Foe
SP: 7
120Inflict 10% Phys. Def Down to Single Foe for 2 turns
SP: 6
-1-hit Fire to Single Foe
SP: 9
120Inflict 10% Phys. Def Down to All Foes for 2 turns
SP: 12
-Inflict 15% Phys. Def Down to Single Foe for 2 turns
SP: 14
-1-hit Dagger to Single Foe
SP: 32
21010% Ice
Dorrie 3★https://meowdb.com/wp-content/uploads/2022/07/Dorrie.pngScholarDarkEnd of battle: Exp Bonus 10% to Paired AllyStart of battle: 10% Light Res Up to Paired Ally for 3 turns1-hit Dark to Single Foe
SP: 9
1201-hit Tome to Single Foe
SP: 7
120Lower Dark Res 10% to Single Foe for 2 turns
SP: 4
-Show 1 weak point(s) of Single Foe
SP: 1
-1-hit Dark to Single Foe
SP: 20
1502-hit Tome to Single Foe 26 SP
SP: 26
16010% Light
Eunice 3★https://meowdb.com/wp-content/uploads/2022/07/Eunice.pngScholarLightStart of battle: 10% Elem. Atk Up to Paired Ally for 3 turnsStart of battle: 10% Dark Res Up to Paired Ally for 3 turns1-hit Light to Single Foe
SP: 9
1202-hit Light to Single Foe
SP: 20
130Lower 10% Light Res to Single Foe for 2 turns
SP: 4
-Show 1 weak point(s) of Single Foe
SP: 1
-1-hit Light to Single Foe
SP: 20
1502-hit Light to Single Foe
SP: 26
16010% Dark
Evelyn 3★https://meowdb.com/wp-content/uploads/2022/07/Evelyn.pngDancerDarkStart of battle: 10% Phys. Atk Up to Paired Ally for 3 turnsStart of battle: 10% Light Res Up to Paired Ally for 3 turns1-hit Fan to Single Foe
SP: 7
120Grant Self 10% Phys. Atk Up for 2 turns
SP: 6
-1-hit Dark to All Foes
SP: 24
110Grant Front Row 10% Phys. Def Up for 2 turns
SP: 12
-Grant Self 15% Phys. Atk Up for 2 turns
SP: 14
-1-hit Dark to All Foes
SP: 32
14010% Light
Felline 3★https://meowdb.com/wp-content/uploads/2022/07/Felline.pngThiefLgtningStart of battle: 10% Crit Up to Paired Ally for 3 turnsStart of battle: 10% Wind Res Up to Paired Ally for 3 turns1-hit Dagger to Single Foe
SP: 7
120Inflict Phys. Atk Down 10% to Single Foe for 2 turns
SP: 6
-1-hit Lgtning to Single Foe
SP: 9
120Inflict Phys. Atk Down 10% to All Foe for 2 turns
SP: 12
-Inflict Phys. Atk Down 15% to Single Foe for 2 turns
SP: 14
-1-hit Dagger to All Foes
SP: 30
14010% Wind
Guti 3★https://meowdb.com/wp-content/uploads/2022/07/Guti.pngHunterWindStart of battle: 10% Speed Up to Paired Ally for 3 turnsStart of battle: 10% Lgtning Res Up to Paired Ally for 3 turns1-hit Bow to Single Foe
SP: 7
1201-hit Bow to Single Foe, Low Chance to inflict Poison for 2 turns
SP: 13
1201-hit Wind to Single Foe
SP: 9
120Grant Self 10% Crit Up for 3 turns
SP: 5
-1-hit Bow to Single Foe
SP: 18
1501-hit Bow to Single Foe, Medium Chance to inflict Poison for 2 turns
SP: 22
15010% Fire
Harry 3★https://meowdb.com/wp-content/uploads/2022/07/Harry.pngDancerFireEnd of battle: Leaves bonus 3%Start of battle: 10% Ice Res Up to Paired Ally for 3 turns1-hit Fan to Single Foe
SP: 7
120Grant Single Ally with Crit Up 10% for 2 turns
SP: 6
-1-hit Fire to Single Foe
SP: 9
120Grant Front Row Crit Up 10% for 2 turns
SP: 12
-Grant Single Ally with Crit Up 15% for 2 turns
SP: 14
-1-hit Fire to All Foes
SP: 32
14010% Ice
Jorge 3★https://meowdb.com/wp-content/uploads/2022/07/Jorge.pngApothecaryFireStart of battle: 10% Phys. Def Up to Paired Ally for 3 turnsStart of battle: 10% Ice Res Up to Paired Ally for 3 turns1-hit Axe to Single Foe
SP: 7
120Grant Single Ally HP Regen for 2 turns
SP: 10
901-hit Fire to Single Foe
SP: 9
120Cure sleep of Single Ally and grant immunity to sleep during a boost
SP: 5
-Grant Single Ally HP Regen for 2 turns
SP: 19
1201-hit Axe to All Foes
SP: 30
14510% Ice
Jose 3★https://meowdb.com/wp-content/uploads/2022/07/Jose.pngClericLightStart of battle: 10% Elem. Def Up to Paired Ally for 3 turnsStart of battle: 10% Dark Res Up to Paired Ally for 3 turnsRecover HP of Single Ally
SP: 12
90Inflict Elem. Def Down 10% to Single Foe for 2 turns
SP: 6
-1-hit Light to Single Foe
SP: 9
120Grant Single Ally with Elem. Atk Up 10% for 2 turns
SP: 6
-Inflict Elem. Def Down 15% to Single Foe for 2 turns
SP: 14
-Restore HP of Single Ally
SP: 24
15010% Dark
Juan 3★https://meowdb.com/wp-content/uploads/2022/07/Juan.pngMerchantDarkStart of the battle: 10% Elem. Def to Paired Ally for 3 turnsStart of the battle: 10% Light Res Up to Paired Ally for 3 turns1-hit Spear to Single Foe
SP: 7
120Provoke Single Foe for 3 turns
SP: 5
-1-hit Dark to Single Foe
SP: 9
120Restore own HP
SP: 11
95Provoke All Foes for 2 turns
SP: 5
-1-hit Spear to All Foes
SP: 30
14010% Light
Julio 3★https://meowdb.com/wp-content/uploads/2022/07/Julio.pngScholarIceStart of battle: 10% Elem. Def Up to Paired Ally for 3 turnsStart of battle: 10% Fire Res Up to Paired Ally for 3 turns1-hit Ice to Single Foe
SP: 9
1201-hit Ice to All Foes
SP: 24
110Lower 10% Ice Res to Single Foe for 2 turns
SP: 4
-Show 1 weak point(s) of Single Foe
SP: 1
-1-hit Ice to Single Foe
SP: 20
1501-hit Ice to All Foes
SP: 32
14010% Fire
Manuel 3★https://meowdb.com/wp-content/uploads/2022/07/Manuel.pngDancerWindStart of battle: 10% Elem. Atk Up to Paired Ally for 3 turnsStart of battle: 10% Lgtning Res Up to Paired Ally for 3 turns1-hit Fan to Single Foe
SP: 7
120Grant Single Ally 10% Phys. Def Up for 2 turns
SP: 6
-1-hit Wind to Single Foe
SP: 9
120Grant Front Row 10% Phys. Def Up for 2 turns
SP: 12
-1-hit Fan to Single Foe
SP: 18
150Grant Front Row 15% Phys. Def Up for 2 turns
SP: 23
-10% Lgtning
Menny 3★https://meowdb.com/wp-content/uploads/2022/07/Menny.pngWarriorLightEnd of battle: Exp Bonus 10% to Paired AllyStart of battle: 10% Dark Res Up to Paired Ally for 3 turns1-hit Sword to Single Foe
SP: 7
1201-hit Sword to All Foes
SP: 22
1101-hit Light to Single Foe
SP: 9
1201-hit Sword to Single Foe, inflict 15% Speed Down for 2 turns
SP: 11
1201-hit Sword to Single Foe
SP: 18
1501-hit Sword to All Foes
SP: 30
14010% Dark
Nanna 3★https://meowdb.com/wp-content/uploads/2022/07/Nanna.pngWarriorDarkStart of battle: 10% Phys. Atk Up to Paired Ally for 3 turnsStart of battle: 10% Light Res Up to Paired Ally for 3 turns1-hit Sword to Single Foe
SP: 7
120Grant Self 10% Phys. Atk Up for 3 turns
SP: 5
-1-hit Dark to Single Foe
SP: 9
1201-hit Sword to Single Foe, inflict 15% Phys. Def Down for 2 turns
SP: 11
120Grant Self 15% Phys. Atk Up for 3 turns
SP: 12
-2-hit Sword to Single Foe
SP: 26
16010% Light
Pearl 3★https://meowdb.com/wp-content/uploads/2022/07/Pearl.pngClericFireStart of battle: 10% Elem. Atk Up to Paired Ally for 3 turnsStart of battle: 10% Ice Res Up to Paired Ally for 3 turnsRecover HP of Single Ally
SP: 12
901-hit Staff to Single Foe
SP: 7
1201-hit Fire to All Foes
SP: 24
110Grant Single Ally with Elem. Def Up 10% for 2 turns
SP: 6
-Recover HP of Single Ally
SP: 24
1501-hit Staff to All Foes
SP: 30
14010% Ice
Penny 3★https://meowdb.com/wp-content/uploads/2022/07/Penny.pngApothecaryLgtningEnd of battle: Leaves bonus 3%Start of battle: 10% Wind Res Up to Paired Ally for 3 turns1-hit Axe to Single Foe
SP: 7
120Recover HP of Single Ally
SP: 12
901-hit Lgtning to Single Foe
SP: 9
120Cure poison of Single Ally and grant immunity to poison during a boost
SP: 5
-Recover HP of Single Ally
SP: 24
1502-hit Axe to Single Foe
SP: 26
16010% Wind
Saria 3★https://meowdb.com/wp-content/uploads/2022/07/Saria.pngApothecaryIceStart of battle: 10% Phys. Atk Up to Paired Ally for 3 turnsStart of battle: 10% Fire Res Up to Paired Ally for 3 turns1-hit Axe to Single Foe
SP: 7
120Grant Single Ally HP Regen for 2 turns
SP: 10
901-hit Ice to Single Foe
SP: 9
120Cure bleeding of Single Ally and grant immunity to bleeding during a boost
SP: 5
-1-hit Axe to Single Foe
SP: 18
150Grant Single Ally HP Regen for 2 turns
SP: 19
12010% Fire
Sunny 3★https://meowdb.com/wp-content/uploads/2022/07/Sunny.pngHunterDarkEnd of battle: Exp Bonus 10% to Paired AllyStart of battle: 10% Light Res Up to Paired Ally for 3 turns1-hit Bow to Single Foe
SP: 7
1201-hit Bow to All Foes
SP: 22
1101-hit Dark to Single Foe
SP: 9
120Grant Self 10% Crit Up for 3 turns
SP: 5
-1-hit Bow to Single Foe
SP: 18
1501-hit Bow to All Foes
SP: 30
14010% Light
Telly 3★https://meowdb.com/wp-content/uploads/2022/07/Telly.pngClericIceEnd of battle: Exp Bonus 10% to Paired AllyStart of battle: 10% Fire Res Up to Paired Ally for 3 turnsRecover HP of Single Ally
SP: 12
901-hit Ice to Single Foe
SP: 9
1201-hit Ice to All Foes
SP: 24
110Grant Single Ally 10% Elem. Def Up for 2 turns
SP: 6
-Recover HP of Single Ally
SP: 24
1502-hit Ice to Single Foe
SP: 28
16010% Fire
Vivian 3★https://meowdb.com/wp-content/uploads/2022/07/Vivian.pngHunterLightStart of battle: 10% Crit Up to Paired Ally for 3 turnsStart of battle: 10% Dark Res Up to Paired Ally for 3 turns1-hit Bow to Single Foe
SP: 7
1203-hit Bow to Random Foes
SP: 25
1351-hit Light to Single Foe
SP: 9
120Grant Self Crit Up 10% for 3 turns
SP: 5
-1-hit Bow to Single Foe
SP: 18
1503-hit Bow to Random Foes
SP: 38
16510% Dark
Yugo 3★https://meowdb.com/wp-content/uploads/2022/07/Yugo.pngWarriorIceStart of battle: 10% Phys. Def Up to Paired Ally for 3 turnsStart of battle: 10% Fire Res Up to Paired Ally for 3 turns1-hit Sword to Single Foe
SP: 7
120Grant Self 10% Phys. Def Up for 3 turns
SP: 5
-1-hit Ice to Single Foe
SP: 9
1201-hit Sword to Single Foe, 15% Phys. Atk Down for 2 turns
SP: 11
120Grant Self 15% Phys. Def Up for 3 turns
SP: 12
-1-hit Sword to Single Foe
SP: 32
21010% Fire
Theatropolis

Theatropolis

Full Theatropolis Map for Octopath Traveler: Champions of the Continent....

Isle of Orsa

Isle of Orsa

Full Isle of Orsa Map for Octopath Traveler: Champions of...

Flamesgrace

Flamesgrace

Full Flamesgrace Map for Octopath Traveler: Champions of the Continent....