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Special thanks to the Character EN Index spreadsheet.
No longer updated past the launch of Tithi.
Name | Picture | Job | Element | 1★ Passive | 3★ Passive | Initial Skill 1 | Initial Skill 2 | 1★ Skill | 2★ Skill | 2★ Skill 2 | 3★ Skill | 4★ Skill | 5★ Skill 1 | 5★ Skill 2 | Ultimate | Elem Resist |
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Tithi 5★ | https://meowdb.com/wp-content/uploads/2023/04/Tithi.png | Dancer | Lgtning | Start of battle: Raise BP recover amount of Self by 1 for 2 turns | 25% chance to raise BP recovery by 1 when hit (Trigger once per enemy turn) | 1-hit Lgtning to Single Foe, inflict 10% Lgtning Res Down for 2 turns SP: 20 Power: 170 | Grant Single Ally 15% Elem. Atk Up for 2 - 5 turns based on boost, and restore 1 BP at max boost SP: 14 | 1-hit Fan to Single Foe, inflict 10% Fan Res Down for 2 turns at max boost SP: 18 Power: 170 | Grant Single Ally 1 - 4 BP based on boost level, delays action during turn, and restore HP at max boost SP: 60 Power: 280 | 1-hit Lgtning to All Foes, restore Self SP by 50 at max boost SP: 46 Power: 180 | 4-hit Fan to Single Foe, becomes 5-hit Fan at max boost SP: 48 Power: 180 or 400 | 3-hit Lgtning to Random Foes, inflict 15% Lgtning Res Down per attack for 2 turns, moderate chance to inflict paralysis at max boost for 2 turns SP: 51 Power: 195 | 2-hit Lgtning to All Foes, inflicts 15% Phys. Atk, Elem. Atk, Down for 2 turns, also inflicts 15% Phys. Def, Elem. Def Down for 2 turns at max boost SP: 80 Power: 210 | Grant Front Row 15% Phys. Atk, Elem. Atk, Crit Up for 2 - 5 turns based on boost level, and restore BP by 1 at max boost SP: 70 | 1-hit Lgtning to Single Foe, and restore BP of front row by 1Power: 440 -> 525 | 20% Wind, 10% Lgtning |
9S 5★ | https://meowdb.com/wp-content/uploads/2023/03/9S.png | Merchant | Fire, Lgtning | Raise EXP earned by Paired Ally by 40%. | Start of battle: Show 1 weak point of All Foes | 2-hit Spear to All Foes SP: 35 Power: 160 | 2-hit Fire to All Foes SP: 37 Power: 160 | 3-hit Fire to All Foes, reduce Shield Points, Self HP reduced to 1 (can be used once per battle) SP: 60 Power: 240 | Grant Self HP Regen for 3 turns SP: 22 Power: 110 | Inflict 15% Speed Down to All Foes for 2 turns SP: 18 | Restore HP of Single Ally, affects Front Row if used at Max Boost SP: 24 Power: 160 | Grant Front Row with 15% Phys. Def for 2 turns SP: 23 | 1-hit Lgtning to Single Foe, inflicts 15% Phys. Atk, Phys. Def Down for 2 turns, reduce Shield Points SP: 50 Power: 230 | 4-hit Spear to Random Foes SP: 48 Power: 180 | 1-hit Lgtning to Single Foe, show all weak points and inflict 5% -> 10% Phys. Atk and Phys. Def Down for 2 turns, reduce Shield PointsPower: 440 -> 525 | 10% Fire, 10% Lgtning, 10% Ice, 10% Wind |
2B 5★ | https://meowdb.com/wp-content/uploads/2023/03/2B.png | Warrior | Fire, Dark | Grant Self 15% chance to dodge some attacks and gain 1 BP with a successful dodge from this skill’s effect | Self 30% Crit Damage Up | 3-hit Sword to Single Foe SP: 38 Power: 195 | Cure some status ailments and restore Self HP (power: 105) and SP (power: 5) SP: 42 | Grant Front Row 15% Elem. Def Up for 2 turns SP: 23 | 3-hit Axe to Single Foe SP: 38 Power: 195 | Grant Self the ability to dodge physical attacks 1 - 4 times based on Boost Lv SP: 50 | 3-hit Fire to All Foes, reduce Shield Points, Self HP reduced to 1 (can be used once per battle) SP: 60 Power: 240 | 2-hit Dark to All Foes and inflict 15% Phys. Def Down for 2 turns SP: 57 Power: 190 | 1-hit Sword to Single Foe, guaranteed to Crit at max boost SP: 48 Power: 260 | 1-hit Axe to Single Foe, guaranteed to Crit at max boost SP: 48 Power: 260 | 1-hit Sword to Single Foe, guaranteed to crit.Power: 500 -> 600 | 20% Light, 10% Dark |
A2 5★ | https://meowdb.com/wp-content/uploads/2023/03/A2.png | Thief | N/A | Survive a lethal attack with 1 HP once per battle | When in Berserk Mode, damaging skills will be used twice. (The follow-up skill will not consume SP). Does not affect normal attacks or ultimate. | 3-hit Dagger to Single Foe SP: 38 Power: 195 | 3-hit Axe to Single Foe SP: 38 Power: 195 | Provoke All Foes for 2 turns, grant Self 15% Phys. Atk and Crit for 2 turns SP: 22 | 3-hit Sword to Single Foe SP: 38 Power: 195 | 2-hit Dagger to All Foes, reduce Shield Points SP: 52 Power: 190 | Activate Berserk Mode (6-9 turns based on Boost Lv.), grant Self 15% Phys. Atk., Critical, Speed and damage dealt. When in Berserk Mode, take 40% of max HP as damage at the end of each turn. *Can be used once per battle. SP: 50 | 1-hit Axe to Single Foe SP 40 Power: 260 | 1-hit Dagger to Single Foe, inflict 20% Phys. Def Down for 2 turns SP: 43 Power: 230 | 1-hit Sword to Single Foe, inflict 20% Speed Down for 2 turns SP: 43 Power: 230 | 1-hit Dagger to Single Foe and inflict 10% -> 15% Phys. Def Down for 2 turnsPower: 440 -> 525 | 20% Light, 10% Dark |
Yan Long 5★ | https://meowdb.com/wp-content/uploads/2023/03/Yan-Long.png | Cleric | Ice | Self 30% Staff Damage Up | 25% chance to raise BP recovery by 1 when hit (Trigger once per enemy turn) | 2-hit Staff to Single Foe SP: 26 Power: 180 | Restore HP of Self and grant Self 20% Phys. Def Up for 3 turns SP: 36 Power: 165 | 2-hit Ice to Random Foes, inflict 10% Staff Res Down for 2 turns per attack SP: 34 Power: 180 | 1-hit Staff to All Foes SP: 44 Power: 180 | 4-hit Staff to Random Foes SP: 48 Power: 180 | Grant Self 20% Phys. Atk and Speed for 3 turns SP 36 | 1-hit Ice to All Foes, inflict 20% Staff Res Down for 2 turns SP: 62 Power: 180 | 1-hit Staff to Single Foe SP: 56 Power: 290 | 2-hit, 3-hit, 4-hit or 5-hit Staff to Random Foes, attack count rises based on Boost Lv SP: 70 Power: 240 - 500 | Grant Self 10% -> 20% Phys. Atk for 3 -> 4 turns, and grant Dead Aim (guaranteed crit) for 2 -> 3 turns | 20% Fire, 10% Ice |
W'ludai 5★ | https://meowdb.com/wp-content/uploads/2023/03/Wludai.png | Merchant | Dark | Full HP: Self 30% Spear Damage Up | When near death: Grant Self automatic HP recovery (potency: 90) | 2-hit Spear to Single Foe SP: 26 Power: 180 | 1-hit Dark to Single Foe SP: 20 Power: 170 | 1-hit Spear to Single Foe, act first the next turn SP: 24 Power: 170 | 1-hit Spear to All Foes, moderate chance to inflict Blind for 2 turns SP: 38 Power: 150 | 1-hit Spear to Single Foe, restore HP (Power: 180) SP: 40 Power: 230 | 3-hit Dark to Random Foes, moderate chance to inflict Blindness with every attack for 2 turns SP: 46 Power: 195 | 1-hit Spear to All Foes SP: 44 Power: 180 | 4-hit Spear to Single Foe SP: 48 Power: 180 | On your next turn, deal 1-hit Spear to All Foes for 2 - 5 turns, based on Boost Lv SP: 82 Power: 180 | 5-hit, 6-hit, 7-hit, or 8-hit Spear to Random FoesPower: 5-8x60 -> 5-8x70 | 20% Light, 10% Dark |
Falco 5★ | https://meowdb.com/wp-content/uploads/2023/02/Falco.png | Thief | Ice | Self 20% Damage Up to Broken Foes | Full HP: Grant Front Row 15% Dagger Damage Up | 1-hit Dagger to Single Foe, reduce Shield Point SP: 24 Power: 170 | Inflict 20% Phys. Def and Elem. Def Down for 2 turns SP: 35 | 1-hit Ice to All Foes SP: 32 Power: 150 | 1-hit Dagger to Single Foe, grant Self 50% chance to dodge 1 physical attack SP: 32 Power: 230 | 2-hit Dagger to Single Foe, reduce Shield Points SP: 28 Power: 140 | 3-hit Ice to Single Foe, reduce Shield Points SP: 48 Power: 195 | 2-hit Dagger to All Foes, reduce Shield Points SP: 52 Power: 160 | 1-hit Dagger to Single Foe, inflict 20% Phys. Atk Down and grant Self 20% Phys. Atk Up for 2 turns (3 turns when upgraded) SP: 28 Power: 170 | 1-hit Dagger to Single Foe, deal 50% more damage if target is broken SP: 50 Power: 230 (260 when upgraded) | 1-hit Dagger to Single Foe, raise Dagger Damage of Front Row by 5% -> 10%Power: 440 -> 525 | 20% Fire, 10% Ice |
Lars 5★ | https://meowdb.com/wp-content/uploads/2023/02/Wrath.png | Warrior | Wind | Self 15% Sword Damage Up and Critical Damage Up | Act first when using 3 BP | 1-hit Sword to All Foes SP: 22 Power: 150 | 3-hit Sword to Single Foe SP: 38 Power: 195 | Grant Self 15% Phys. Atk and Crit Up for 3 turns SP: 22 | 1-hit Wind to All Foes, inflict 10% Wind Res Down for 2 turns SP: 36 Power: 150 | 1-hit Sword to Single Foe SP: 32 Power: 230 | Grant self BP Recovery by 1 for 2 - 5 turns (+1 turn when upgraded) , based on boost SP: 36 | 3-hit Wind to Random Foes, inflict 15% Wind Res Down for 2 turns SP: 64 Power: 255 | 3-hit Sword to All Foes SP: 68 Power: 240 | 5-hit Sword to Random Foes SP: 70 Power: 275 | [Act First]1-hit Sword to Single Foe and inflict 5% -> 10% Phys. Def Down for 2 turnsPower: 440 -> 525 | 20% Lgtning, 10% Wind |
Soleil 5★ | https://meowdb.com/wp-content/uploads/2023/02/Soleil.png | Apothecary | Light | While in back row: Raise some status ailments Res. of Front Row by 50% | Extend duration of Buffs granted by Self for 1 turn | 2-hit Axe to Single Foe SP: 26 Power: 180 | Grant HP Regen to Front Row SP: 36 Power: 120 | 1-hit Light to Single Foe SP: 20 Power: 170 | 3-hit Light to Single Foe SP: 40 Power: 195 | Cure some Status Ailment of Single Ally and grant immunity SP: 15 | Restore HP of Front Row and cure some Status Ailments SP: 52 Power: 130 | Grant Single Ally HP Regen and 20% Elem. Atk Up for 2 turns SP: 43 Power: 150 | 3-hit Axe to Single Foe SP: 52 Power: 255 | Grant Front Row HP Regen and raise Dark Res by 20% for 2 turns SP: 43 Power: 150 | 4-hit Light to Single Foe and raise Light DMG Up to Front Row by 5% -> 10% for 2 turnsPower: 380 -> 460 | 20% Dark, 10% Light |
Yunnie 5★ | https://meowdb.com/wp-content/uploads/2023/02/Yunnie.png | Hunter | Fire | Extend duration of some Status ailments inflicted by Self for 1 turn | Raise some status ailment Res of Self by 50% | 1-hit Bow to Single Foe, moderate chance to inflict poison for 2 turns SP: 22 Power: 170 | 2-hit Fire to All Foes SP: 37 Power: 160 | 1-hit Bow to Single Foe, moderate chance to inflict Blindness SP: 22 Power: 170 | 2-hit Bow to All Foes, moderate chance to inflict Paralysis SP: 42 Power: 160 | 1-hit Bow to Single Foe, 20% more power if target is paralyzed SP: 24 Power: 170 | 3-hit Bow to Random Foes SP: 38 Power: 195 | 2-hit Bow (210) and 1-hit Fire (105) to All Foes SP: 70 Power: 315 | 1-hit Bow to Single Foe, moderate chance to inflict Poison, Paralysis and Blindness for 2 turns (3 turns when upgraded) SP: 30 Power: 170 | 1-hit Sword, Spear, Axe, and Bow to All Foes SP: 80 Power: 180 | 1-hit Sword, Spear, Axe and Bow to Single FoePower: 660 -> 780 | 20% Ice, 10% FIre |
Jillmeila 5★ | https://meowdb.com/wp-content/uploads/2023/02/Jillmeila.png | Hunter | Dark | Extend duration of some Status ailments inflicted by Self for 1 turn | Self 30% DMG Up when bleeding enemy is present | 2-hit Bow to Single Foe SP: 26 Power: 180 | 1-hit Dark to Single Foe, high chance to inflict Bleed for 2 turns SP: 20 Power: 140 | 1-hit Bow to Single Foe, moderate chance to inflict Bleed for 2 turns SP: 22 Power: 170 | 2-hit Dark to All Foes SP: 37 Power: 180 | 2-hit Bow to All Foes SP: 35 Power: 160 | Grant Self 20% Phys. Atk Up and Elem. Atk Up for 3 turns SP: 36 | 3-hit Bow to All Foes, moderate chance to inflict Bleed for 2 turns SP: 72 Power: 195 | 4-hit Dark to Random Foes SP: 64 Power: 260 | 1-hit Bow to Single Foe, 20% more power if target is Bleeding SP: 56 Power: 260 | 1-hit Bow to Single Foe, 20% more power if target is BleedingPower: 500->600 | 20% Light, 10% Dark |
Dorothea 5★ | https://meowdb.com/wp-content/uploads/2023/02/Dorothea.png | Merchant | Fire | Full HP: Grant Front Row 15% Spear DMG Up | Grant Self HP Regen (Power: 100) | 2-hit Spear to Single Foe SP: 26 Power: 180 | 1-hit Fire to Single Foe SP: 20 Power: 170 | 1-hit Spear to All Foes SP: 30 Power: 150 | 1-hit Fire to All Foes SP: 32 Power: 150 | 1-hit Spear to All Foes, chance to lose 15% of Max HP SP: 26 Power: 260 | 1-hit Spear to Single Foe SP: 32 Power: 230 | 1-hit Fire to Single Foe SP: 34 Power: 230 | 3-hit Spear to Single Foe SP: 38 Power: 195 | 1-hit Spear to Single Foe, chance to lose 20% of Max HP SP: 37 Power: 290 | 1-hit Spear to Single FoePower: 500 -> 600 | 20% Ice, 10% Fire |
Olberic 5★ | https://meowdb.com/wp-content/uploads/2023/01/olberic.png | Warrior | Lgtning | Self 30% Sword Damage Up | When Defend (3★ Skill) at Max Boost, cover damage for single target attacks for all allies in the Front Row (1 turn) | 1-hit Sword to All Foes SP: 22 Power: 150 | 1-hit Spear to Single Foe and [Act First] next turn SP: 24 Power: 170 | Grant Self 20% Phys. Def and Elem. Def Up for 3 turns SP: 36 | 1-hit Lgtning to All Foes and inflict 10% Lgtning Res Down for 2 turns SP: 36 Power: 150 | 1-hit Sword to Single Foe SP: 32 Power: 230 | [Act First] and reduce damage taken by 20% - 50% (30% - 60% when upgraded) based on Boost SP: 18 | 1-hit Lgtning to Single Foe and inflict 15% Lgtning Res Down for 2 turns, moderate chance to inflict paralysis for 2 turns SP: 52 Power: 260 | 3-hit, 4-hit, or 5-hit Spear to Random Foes SP: 60 Power: 195, 260, 325 | 1-hit Sword to Single Foe SP: 56 Power: 290 | 1-hit Sword to Single Foe. Power: 500 -> 600 | 20% Wind, 10% Lgtning |
Ophilia 5★ | https://meowdb.com/wp-content/uploads/2023/01/Ophilia-Main-1.png | Cleric | Light | Grant Self automatic revival once per battle (revive at max HP/SP) | Extend duration of Buffs granted by Self for 1 turn | 2-hit Light to Single Foe SP: 28 Power: 180 | Restore HP of Front Row (55) and grant Regen for 2 turns (80) SP: 42 Power: 55, 80 | 3-hit Staff to Single Foe SP: 38 Power: 195 | 1-hit Light to Single Foe SP: 34 Power: 230 | Grant Front Row Regen (110) for 2 turns, and restore any stat debuffs SP: 43 Power: 110 | Restore HP of Front Row (130) and 15% Phys. Def and Elem. Def Up for 2 turns (up to 5 turns when upgraded and boosted) SP: 82 Power: 130 | 4-hit Light to Random Foes SP: 50 Power: 180 | Grant self "Dodge Elemental Attacks" buff for 1 attack and counter with Light damage SP: 55 Power: 200 | Grant auto-revive buff to ally. Triggers immediately if ally is incapacitated. Can be used 4 times per battle. SP: 60 | Restore HP of All Allies. Revives target if incapacitated. Recovery Amount: 15% -> 50% of Max HP | 20% Dark, 10% Light |
Kersjes 5★ | https://meowdb.com/wp-content/uploads/2023/01/Kersjes.png | Hunter | Ice | Self 15% Bow Damage Up and 15% Crit Up | Full HP: Reduce own damage taken by 50% | 1-hit Bow to Single Foe and grant Self 10% Phys. Atk Up for 2 turns SP: 20 Power: 170 | 2-hit Ice to All Foes SP: 30 Power: 140 | 1-hit Bow to All Foes and inflict 10% Bow Res Down by 10% for 2 turns SP: 14 Power: 140 | 3-hit Ice to to Single Foe SP: 40 Power: 195 | 1-hit Bow to Single Foe SP: 32 Power: 230 | 1-hit Bow to Single Foe and inflict 15% Bow Res Down for 3 turns SP: 24 Power:170 | 1-hit Ice to Single Foe and inflict 20% Elem. Atk Down for 2 turns SP: 50 Power: 260 | 1-hit Bow to Single Foe and grant Self 15% Phys. Atk Up for 2 turns SP: 36 Power: 230 | 1-hit Bow to Single Foe SP: 40 Power: 290 | 20% Fire, 10% Ice | |
Gertrude 5★ | https://meowdb.com/wp-content/uploads/2023/01/Gertrude.png | Apothecary | Dark | Full HP: Self 10% Phys. Atk Up | Self 20% DMG Up to broken foes | 1-hit Axe to Single Foe SP: 18 Power: 170 | Grant Self 15% Phys. Atk and Speed for 3 turns SP: 22 | Restore HP of Single Ally SP: 24 Power: 160 | 1-hit Dark to Single Foe and inflict 15% Speed Down for 2 turns SP: 26 Power: 190 | Cure paralysis of Single Ally and grant immunity to paralysis and sleep during a boost SP: 12 | 1-hit Axe to All Foes and restore HP (140) SP: 38 Power: 150 | 1-hit Axe to Single Foe, guaranteed to Crit SP: 38 Power: 230 | 1-hit Axe to Single Foe, inflict 20% Speed Down for 2 turns SP: 43 Power: 230 | 3-hit Axe to Random Foes SP: 52 Power: 255 | 20% Light, 10% Dark | |
Molu 5★ | https://meowdb.com/wp-content/uploads/2023/01/Molu.png | Scholar | Fire | Self 30% Fire Damage Up | Act first when using 3 BP | 3-hit Tome to Random Foes SP: 25 Power: 165 | 2-hit Fire to Single Foe SP: 20 Power: 150 | Show 1 weak point(s) of All Foe SP: 10 | 1-hit Fire to Single Foe, inflict 15% Phys. Atk Down for 2 turns SP: 34 Power: 170 | Grant Self "Dodge Physical Attacks" buff 1 - 4 times, based on Boost SP: 50 | 3-hit Fire to Random Foes, inflict 15% Fire Res Down for 2 turns SP: 38 Power: 165 | 3-hit Fire to All Foes SP: 70 Power: 240 | 3-hit Tome to Single Foe SP: 52 Power: 255 | 1-hit Fire to Single Foe SP: 42 Power: 260 | 20% Ice, 10% Fire | |
Harley 5★ | https://meowdb.com/wp-content/uploads/2022/12/Harley-1.png | Dancer | Wind | Start of battle: Raise BP recover amount of Self by 1 for 2 turns | Recover 3% of SP when taking damage from enemies | 1-hit Wind to Single Foe SP: 20 Power: 170 | Grant Single Ally 15% Phys. Def and Elem. Def Up for 2 turns SP: 21 | 1-hit Fan to All Foes SP: 30 Power: 150 | 1-hit Wind to All Foes SP: 32 Power: 150 | Inflict 20% Wind Res Down to All Foes for 2 turns SP: 16 Power: 0 | Grant Single Ally 20% Phys. Def and Elem. Def for 2 turns SP: 35 | 4-hit Wind to Single Foe SP: 46 Power: 180 | Grant Front Row 15% Phys. Def and Elem. Def Up for 2 turns SP: 40 | 2-hit Wind to All Foes, inflict 15% Phys. Atk Down for 2 turns SP: 57 Power: 200 | Grant Front Row 10% -> 20% Phys. Def and Elem. Def for 2 -> 3 turns and 10% -> 20% Lgtning Res for 2 -> 3 turns | 20% Lgtning, 10% Wind |
Cyrus 5★ | https://meowdb.com/wp-content/uploads/2022/12/Cyrus.png | Scholar | Fire, Ice, Lgtning | Start of battle: Show 1 weak point of All Foes | Self 20% Fire, Ice, Lgtning Damage Up | 1-hit Fire to Single Foe SP: 34 Power: 230 | 1-hit Ice to Single Foe SP: 34 Power: 230 | 1-hit Lgtning to Single Foe SP: 34 Power: 230 | Reveal 1 - 4 weak points of Single Foe, based on Boost SP: 1 | 2-hit Tome to Single Foe SP: 40 Power: 240 | Grant self 15% Elem. Atk Up (25% when upgraded) for 3 turns SP: 12 | 3-hit Fire to All Foes SP: 70 Power: 240 | 3-hit Ice to All Foes SP: 70 Power: 240 | 3-hit Lgtning to All Foes SP: 70 Power: 240 | 3-hit Fire, Ice, and Lgtning (1 each) to All FoesPower: 585 -> 675 | 20% Fire, 20% Ice, 20% Lgtning |
Nicola 5★ | https://meowdb.com/wp-content/uploads/2022/12/Nicola.png | Thief | Light | At 50% SP or more: Raise Phys. Atk of Front Row by 5% | Recover 3% of SP when taking damage from enemies | 1-hit Dagger to Single Foe, inflict 15% Speed Down for 2 turns SP: 20 Power: 170 | 1-hit Dagger to Single Foe, reduce Shield Point SP: 24 Power: 170 | Inflict 15% Phys. Def Down to All Foes for 2 turns SP: 18 | 1-hit Dagger to Single Foe, recover 10% of damage dealt and restore SP equal to 1% of damage dealt SP: 28 Power: 170 | 3-hit Dagger to Single Foe, reduce Shield Points SP: 46 Power: 195 | Restore 25-100 SP of another ally, based on Boost SP: 50 | 1-hit Light to All Foes, inflict 15% Elem. Def Down for 2 turns SP: 57 Power: 180 | 1-hit Dagger to Single Foe, restore SP equal to 2% of damage dealt SP: 30 Power: 180 | 4-hit Dagger to Random Foes SP: 48 Power: 180 | 20% Dark, 10% Light | |
Ri'tu 5★ | https://meowdb.com/wp-content/uploads/2022/12/Ritu.png | Thief | Lgtning | Full HP: self 20% Dagger DMG Up | Trigger a follow-up strike when using Attack (Max once even during Boost) | 2-hit Dagger to Single Foe, reduces Shield Point SP: 28 Power: 150 | 1-hit Lgtning to All Foes, medium chance to inflict Paralysis for 2 turns SP: 42 Power: 150 | 2-hit Dagger to All Foes SP: 35 Power: 160 | Inflict 10% Speed Down to All Foes for 2 turns SP: 12 | 1-hit Dagger to Single Foe, doing double damage if target has 10+ shields SP: 24 Power: 110 | 2-hit Dagger to All Foes, reduce Shield Points SP: 52 Power: 160 | 2-hit, 3-hit, 4-hit, or 5-hit to Random Foes, reduce Shield Points SP: 44 Power: 110, 165, 220, 275 | 3-hit Lgtning to Random Foes, medium chance to inflict 15% Phys. Def Down for 1 turn per hit SP: 64 Power: 255 | 1-hit Dagger to Single Foe, grant self a BP debuff for 3 turns SP: 50 Power: 290 | 20% Wind, 10% Lgtning | |
Molrusso 5★ | https://meowdb.com/wp-content/uploads/2022/12/Molrusso.png | Cleric | Wind | Extend duration of buffs granted by Self for 1 turn | Grant Self and Paired Ally immunity to paralysis | Restore HP of Single Ally SP: 24 Power: 160 | 2-hit Staff to Single Foe SP: 18 Power: 150 | 1-hit Wind to Single Foe SP: 20 Power: 170 | Grant Front Row HP Regen for 2 turns SP: 36 Power: 110 | 3-hit Staff to Single Foe SP: 38 Power: 195 | 3-hit Wind to Single Foe SP: 43 Power: 195 | Restore HP of Single Ally (230) and grant Regen (90) for 2 turns SP: 48 Power: 230, 90 | Grant Front Row HP Regen for 2 turns SP: 53 Power: 140 | Restore HP of Single Ally (230) and grant 15% Phys. Def and Elem. Def for 2 turns SP: 60 Power: 230 | 20% Lgtning, 10% Wind | |
Alfyn 5★ | https://meowdb.com/wp-content/uploads/2022/11/Alfyn-1.png | Apothecary | Ice | Extend duration of buffs granted by Self for 1 turn | Survive a lethal attack with 1 HP once per battle | 1-hit Axe to Single Foe SP: 18 Power: 170 | 1-hit Ice to Single Foe SP: 20 Power: 170 | Cure status ailments of Single Ally and grant immunity to some status ailments for 1 turn. If max Boost, affects Front Row. SP: 15 | Grant Front Row HP Regen and Raise Fire/Ice Res by 20% for 2 turns SP: 48 Power: 150 | [Always Last] Grant Front Row 1 - 4 BP, based on Boost. Limit 2 use per battle. SP: 100 | 4-hit Axe to Single Foe SP: 48 Power: 180 | 4-hit Ice to Single Foe SP: 50 Power: 180 | 1-hit Axe to Single Foe, power increases with lower HP, up to double SP: 50 Power: 260 - 520 | Revive an ally with 25% to 100% of their max HP, based on Boost, limit 3x per battle SP: 50 | 1-hit Axe to Single Foe, power doubles when HP is 10% or lowerPower: 500 -> 600 | 20% Fire, 10% Ice |
Lianna 5★ | https://meowdb.com/wp-content/uploads/2022/11/Lianna.png | Cleric | Ice | When in Front Row: All units in the back row gains Regen (30 power) | Restore SP equal to 4% of damage taken when hit by an attack | Restore HP of Front Row SP: 42 Power: 130 | 2-hit Ice to Single Foe SP: 28 Power: 180 | Inflict 15% Phys. Atk and Elem. Atk Down for 2 turns SP: 18 | 2-hit Staff to Single Foe, inflict 15% Ice Res Down for 2 turns SP: 36 Power: 180 | 3-hit Staff to All Foes, inflict 15% Speed Down for 2 turns SP: 70 Power: 195 | Restore HP of Front Row and grant 15% Elem. Atk and Elem. Def Up for 2 turns SP: 82 Power: 130 | 3-hit Ice to All Foes, inflict 15% Phys. Atk and Elem. Atk Down for 2 turns SP: 80 Power: 240 | Grant Single Ally 15% Phys. Atk and Elem. Atk Up for 2 turns. If max Boost, [Act First] and grants Dodge 1 time SP: 40 | Revive an ally with 25% to 100% of their max HP, based on Boost, limit 3x per battle SP: 50 | 4-hit Staff to All Foes, inflict 5% -> 10% Phys. Atk, Elem. Atk and Speed Down for 2 turnsPower: 300 -> 360 | 20% Fire, 10% Ice |
Therion 5★ | https://meowdb.com/wp-content/uploads/2022/11/Therion.png | Thief | Fire | Raise recovery amount of absorption skills by 50% to Self | When using max Boost on a skill, that skill procs a second time without spending SP. | 1-hit Dagger to Single Foe, reduce Shield Point SP: 24 Power: 170 | 2-hit Dagger to Single Foe, recover HP equal to 30% of damage dealt SP: 27 Power: 150 | 1-hit Fire to Single Foe, inflict 10% Phys. Atk Down for 2 turns SP: 24 Power: 170 | Inflict 15% Phys. Atk and Phys. Def Down for 2 turns SP: 18 | 2-hit Dagger to Single Foe, reduce Shield Points SP: 36 Power: 180 | 2-hit Dagger to Single Foe, restore SP equal to 2% (3% when upgraded) of damage dealt SP: 36 Power: 180 | 3-hit Dagger to Single Foe SP: 52 Power: 255 | 1-hit Dagger to Single Foe, medium chance to inflict Paralysis for 2 turns SP: 46 Power: 260 | 2-hit Fire to All Foes, reduce Shield Points SP: 70 Power: 190 | 1-hit Dagger to Single Foe, recover 1 -> 2 BPPower: 440 -> 525 | 20% Ice, 10% Fire |
Z'aanta 5★ | https://meowdb.com/wp-content/uploads/2022/11/Zaanta.png | Hunter | Light | Self 30% Bow Damage Up | Raise potency of Initial Skill 1 by 30% | 2-hit Dagger to Single Foe (150) or 1-hit Fan to all Foes (120) SP: 20 Power: 150, 120 | 2-hit Bow to Single Foe SP: 26 Power: 90 | 1-hit Light to All Foes SP: 32 Power: 150 | 3-hit Bow to Random Foes SP: 38 Power: 195 | Grant Self 15% Phys. Atk and Crit Up for 3 turns SP: 22 | Grant Self Regen for 3 turns SP: 36 Power: 140 | 1-hit Bow to Single Foe SP: 32 Power: 230 | 1-hit Light to All Foes, medium chance to inflict Blind for 2 turns SP: 50 Power: 180 | 5-hit Bow to Random Foes SP: 70 Power: 275 | 20% Dark, 10% Light | |
Varkyn 5★ | https://meowdb.com/wp-content/uploads/2022/11/Varkyn.png | Scholar | Light | Self 30% Light Damage Up | 50% HP or lower: Self 20% Elem. Atk Up | 1-hit Light to Single Foe SP: 20 Power: 170 | 1-hit Light to All Foes SP: 32 Power: 150 | Inflict 15% Elem. Atk and Elem. Def Down for 2 turns SP: 18 Power: - | Inflict 20% Light Res Down to All Foes for 2 turns SP: 16 Power: - | 2-hit Tome to Single Foe SP: 26 Power: 180 | 3-hit Light to Random Foes, inflict 15% Light Res Down for 2 turns per hit SP: 38 Power: 165 | Grant Self 20% Elem. Atk Up for 3 turns SP: 24 Power: - | 1-hit Light to All Foes SP: 46 Power: 180 | 3-hit Light to Single Foe SP: 40 Power: 195 | 20% Dark, 10% Light | |
Lionel 5★ | https://meowdb.com/wp-content/uploads/2022/11/Lionel.png | Warrior | Ice | Grant Self 15% Phys. Def and Elem. Def Up when afflicted with certain status ailments | Grant self BP Recovery by 1 for 2 turns at start of battle | 1-hit Sword to Single Foe SP: 18 Power: 170 | 1-hit Ice to Single Foe SP: 20 Power: 170 | 1-hit Sword to All Foes SP: 22 Power: 120 | 3-hit Sword to Single Foe, inflict 10% Phys. Def Down for 2 turns SP: 30 Power: 165 | 2-hit Sword to Single Foe, grant Self 15% Phys. Def Up for 2 turns SP: 34 Power: 180 | 1-hit Sword to Single Foe SP: 32 Power: 230 | 3-hit Ice to Single Foe SP: 38 Power: 195 | 2-hit Sword to Single Foe, grant Self 20% Phys. Def Up for 2 turns SP: 45 Power: 240 | 1-hit Sword to All Foes SP: 52 Power: 210 | 20% Fire, 10% Ice | |
Cardona 5★ | https://meowdb.com/wp-content/uploads/2022/10/Cardona.png | Merchant | Ice | Grant Self and Paired Ally 20% Speed Up | Extend duration of self status ailments by 1 turn | 1-hit Spear to All Foes SP: 30 Power: 150 | 2-hit Ice to All Foes SP: 37 Power: 160 | 1-hit Spear to All Foes, restore HP of Self (140) SP: 38 Power: 150, 140 | Provoke All Foes for 3 turns SP: 13 Power: - | 2-hit Spear to Random Foes, inflict 15% Speed Down per hit for 2 turns SP: 36 Power: 180 | Restore 25-100 SP of another ally, based on Boost SP: 50 Power: - | [Act First] Restore HP of a Single Ally, grant Provoke to that ally for 2 turns SP: 48 Power: 230 | 4-hit Ice to Random Foes SP: 50 Power: 180 | 3-hit Spear to All Foes SP: 52 Power: 240 | 4-hit Spear to All Foes, restore HP of Front Row (200 -> 250)Power: 300 -> 390 | 20% Fire, 10% Ice |
Agnès 5★ | https://meowdb.com/wp-content/uploads/2022/10/Agnes.png | Cleric | Wind, Light | 30% chance to recover self for 50% of damage taken when hit by an attack (does not stack with effects of the same type) | 30% chance to inflict 15% Speed Down on a single enemy when hit for 2 turns | 2-hit Wind to Single Foe SP: 28 Power: 180 | Restore HP of Front Row SP: 42 Power: 130 | Grant Front Row 15% Phys. Def Up for 2 turns SP: 23 Power: - | 1-hit Staff to Single Foe, inflict 15% Elem. Def Down for 2 turns SP: 20 Power: 170 | Grant Single Ally 15% Speed Up for 2 turns, or Front Row 15% Speed Up if Boost Max SP: 14 Power: - | 2-hit Staff to All Foes SP: 35 Power: 160 | Grant Single Ally Regen for 2 turns, or Front Row Regen if Boost Max SP: 36 Power: 140 | 1-hit Light to Single Foe SP: 42 Power: 260 | Revive an ally with 25% to 100% of their max HP, based on Boost, limit 3x per battle SP: 50 Power: - | 20% Lgtning, 10% Wind | |
Edea 5★ | https://meowdb.com/wp-content/uploads/2022/10/Edea.png | Warrior | Fire, Light | 25% chance to gain 1 BP when hit by an attack (max 1 BP per enemy per turn) | Grant Self 20% Damage Up when attacking enemy weaknesses | 2-hit Sword to Single Foe SP: 26 Power: 180 | 2-hit Fire to Single Foe SP: 28 Power: 180 | 1-hit Sword to All Foes SP: 30 Power: 150 | 2-hit Sword to Single Foe, grant self 20% Phys. Def Up for 2 turns SP: 48 Power: 240 | Provoke All Foes and grant self 15% Phys. Def and Elem. Def for 2 turns SP: 22 Power: - | 3-hit Sword to Single Foe SP: 52 Power: 255 | 2-hit Fire to All Foes SP: 50 Power: 190 | 1-hit Sword to Single Foe (230), self recover (180) SP: 40 Power: 230, 180 | 2-hit, 3-hit, 4-hit, or 5-hit Light to Random Foes based on Boost. SP: 52 Power: 300, 360, 420, 600 | 20% Ice, 10% Fire | |
Glossom 5★ | https://meowdb.com/wp-content/uploads/2022/10/Glossom.png | Dancer | Lgtning | When near death, grant self 20% Speed Up | Grant Self HP Regen (85 power) | 3-hit Fan to Random Foes SP: 38 Power: 195 | 1-hit Lgtning to All Foes SP: 32 Power: 150 | Grant Front Row 15% Phys. Atk and Phys. Def Up for 2 turns SP: 40 Power: - | 1-hit Fan to Single Foe SP: 32 Power: 230 | 1-hit Fan to All Foes, inflict 15% Phys. Def Down for 2 turns SP: 38 Power: 150 | 2-hit Fan to Single Foe SP: 40 Power: 240 | 3-hit Lgtning to Random Foes SP: 40 Power: 195 | Grant Front Row 20% Phys. Atk and Phys. Def Up for 2 turns SP: 50 Power: - | 4-hit Fan to Random Foes, with a small chance to inflict 20% Phys. Def Down for 2 turns SP: 68 Power: 180 | 20% Wind, 10% Lgtning | |
Adelle 5★ | https://meowdb.com/wp-content/uploads/2022/10/Adelle.png | Thief | Light | Self 30% Crit Damage Up | Self 30% Damage Up when Poisoned Enemy is present | 2-hit Dagger to Single Foe SP: 26 Power: 180 | 2-hit Light to Single Foe SP: 28 Power: 180 | 1-hit Dagger to Single Foe, reduce Shield Point SP: 24 Power: 170 | 1-hit Dagger to Single Foe, medium chance to inflict Poison for 2 turns SP: 22 Power: 170 | 3-hit Dagger to Single Foe, reduce Shield Points SP: 46 Power: 195 | Grant self "Dodge Physical Attacks" buff for 1 attack SP: 50 Power: - | 2-hit Light to All Foes SP: 37 Power: 160 | 1-hit Dagger to Single Foe, medium chance to inflict Poison for 2 turns SP: 32 Power: 230 | 1-hit Dagger to Single Foe, guaranteed to Crit if Boost Max SP: 48 Power: 260 | 20% Dark, 10% Light | |
Elvis 5★ | https://meowdb.com/wp-content/uploads/2022/10/Elvis.png | Scholar | Lgtning | Absorb 1% of damage dealt as SP when using Attack | Self 25% Lgtning Damage Up | 1-hit Lgtning to Single Foe SP: 20 Power: 170 | 2-hit Tome to Single Foe SP: 26 Power: 180 | Show 1 weak point(s) of Single Foe SP: 1 Power: - | High chance to inflict Poison on Single Foe for 2 turns SP: 5 Power: - | Restore HP of Single Ally SP: 24 Power: 160 | Inflict 20% Lgtning Res Down for 2 turns (3 turns when upgraded) SP: 12 | Show 1 (2 when upgraded) weak point(s) of All Foes SP: 10 | 1-hit Lgtning to All Foes SP: 46 Power: 180 | 1-hit Lgtning to Single Foe SP: 42 Power: 260 | 20% Wind, 10% Lgtning | |
Stead 5★ | https://meowdb.com/wp-content/uploads/2022/09/Stead.png | Cleric | Dark | 50% chance to Counter and inflict Bleed for 2 turns when hit by a physical attack | Self 30% Damage Up when Bleeding Enemy is present | 2-hit Dark to Single Foe SP: 28 Power: 180 | Restore HP of Front Row (55) and grant Regen (80) for 2 turns SP: 42 Power: 55, 80 | Grant Front Row 15% Elem. Atk Up for 2 turns SP: 23 Power: - | 1-hit Staff to Single Foe, medium chance to inflict Bleed for 2 turns SP: 22 Power: 170 | Inflict 20% Elem. Def Down to a Single Foe for 2 turns SP: 24 Power: - | Restore HP of Front Row SP: 42 Power: 130 | 1-hit Dark to Single Foe, medium chance to inflict Bleeding for 2 turns SP: 24 Power: 170 | Restore HP of Front Row (65) and grant Regen (90) for 2 turns SP: 55 Power: 65, 90 | 1-hit Dark to Single Foe SP: 42 Power: 260 | 1-hit Dark to Single FoePower: 500 -> 600 | 20% Light, 10% Dark |
Lumis 5★ | https://meowdb.com/wp-content/uploads/2022/09/Lumis.png | Apothecary | Wind | When in back row: Grant paired ally HP Regen (100 power) | Full HP: Self 30% Crit Up | 2-hit Axe to Single Foe SP: 26 Power: 180 | Restore HP of Single Ally SP: 24 Power: 160 | Cure Blind of Front Row and grant immunity to Blind durng Boost SP: 12 Power: - | 1-hit Wind to All Foes, with a low chance to inflict Bleed for 2 turns SP: 35 Power: 150 | 3-hit Axe to Single Foe SP: 38 Power: 195 | Restore HP of Single Ally and grant 15% Lgtning Res for 2 turns SP: 32 Power: 160 | 3-hit Wind to Single Foe SP: 40 Power: 255 | Restore HP of Front Row (45) and grant Regen (90) for 2 turns SP: 55 Power: 45, 90 | 4-hit Axe to Random Foes SP: 48 Power: 220 | 20% Lgtning, 10% Wind | |
Odette 5★ | https://meowdb.com/wp-content/uploads/2022/09/Odette.png | Scholar | Wind, Light | Self 30% Wind and Light Damage Up | 10% chance to attack twice when using an Elemental skill (will not consume SP) | 1-hit Wind to Single Foe SP: 20 Power: 170 | Show 1 weak point(s) of All Foes SP: 10 Power: - | 2-hit Light to All Foes SP: 37 Power: 160 | 2-hit Wind to All Foes SP: 37 Power: 160 | 3-hit Tome to Random Foes SP: 38 Power: 195 | 3-hit Light to Random Foes, inflict 15% Light Res Down for 2 turns SP: 38 Power: 165 | 3-hit Wind to Random Foes, inflict 15% Wind Res Down for 2 turns SP: 38 Power: 165 | 1-hit Wind to Single Foe SP: 42 Power: 260 | 1-hit Light to Single Foe SP: 42 Power: 260 | 1-hit Wind to Single FoePower: 500 -> 600 | 20% Lgtning, 20% Dark, 10% Wind |
Eliza 5★ | https://meowdb.com/wp-content/uploads/2022/09/Eliza.png | Warrior | Light | Self 30% Light Damage Up | Full HP: Grant self and paired ally 20% Elem. Atk Up | 1-hit Light to Single Foe SP: 20 Power: 170 | 2-hit Light to All Foes SP: 37 Power: 160 | 2-hit Sword to Single Foe SP: 26 Power: 180 | 1-hit Sword to Single Foe, inflict 15% Elem. Atk Down for 2 turns SP: 20 Power: 170 | Inflict 20% Light Res down for 2 turns SP: 12 Power: - | 3-hit Light to Single Foe SP: 52 Power: 255 | 1-hit Sword to Single Foe and 1-hit Light to Single Foe SP: 50 Power: 120, 120 (Increased to 160, 160 when upgraded) | Restore HP of Front Row SP: 55 Power: 205 | 1-hit Light to Single Foe, grant self 20% Elem. Atk Up for 2 turns SP: 48 Power: 260 | 20% Dark, 10% Light | |
Tikilen 5★ | https://meowdb.com/wp-content/uploads/2022/09/Tikilen.png | Warrior | Wind | Grant self 20% Elem. Atk Up for 3 turns | Self 20% Wind Damage Up | 1-hit Sword to All Foes SP: 30 Power: 150 | 1-hit Wind to Single Foe SP: 20 Power: 170 | 2-hit Wind to All Foes SP: 30 Power: 140 | 3-hit Sword to Random Foes SP: 25 Power: 165 | Grant self 20% Speed Up for 3 turns SP: 24 Power: - | 1-hit Wind to Single Foe SP: 34 Power: 230 | 3-hit Wind to Random Foes SP: 40 Power: 195 | Restore own HP SP: 23 Power: 165 | 4-hit Wind to Random Foes SP: 44 Power: 220 | 4-hit, 5-hit or 6-hit Wind to Single FoePower: 4-6x85 -> 4-6x100 | 20% Lgtning, 10% Wind |
H'aanit 5★ | https://meowdb.com/wp-content/uploads/2022/09/Haanit.png | Hunter | Lgtning | 50% chance to attack once more while using basic attacks, triggers once even during a Boost | Raise potency of Initial Skill 1 by 30% | 1-hit Spear to Single Foe or 1-hit Sword to All Foes SP: 15 Power: 140, 120 | 1-hit Bow to Single Foe, guaranteed Crit SP: 21 Power: 170 | 1-hit Lgtning to Single Foe SP: 20 Power: 170 | 3-hit, 4-hit or 5-hit Bow to Random Foes SP: 45 Power: 135, 180, 225 | Grant self 20% Phys. Atk and Phys. Def Up for 3 turns SP: 36 Power: - | 1-hit Lgtning to All Foes SP: 46 Power: 180 | 1-hit Bow to Single Foe, guaranteed Crit SP: 38 Power: 230 | 3-hit, 4-hit or 5-hit Bow to All Foes SP: 60 Power: 120, 160, 200 | 1-hit Bow to All Foes SP: 44 Power: 180 (210 when upgraded) | 3-hit Sword (168 -> 200), Spear (208 -> 250), and Bow (168 -> 200) to All FoesPower: 544 -> 650 | 20% Wind, 10% Lgtning |
Hasumi 5★ | https://meowdb.com/wp-content/uploads/2022/08/Hasumi1.png | Dancer | Light | Raise HP recovery skills of Self by 20% (no SP regen) | 25% chance to gain 1 BP when hit by an attack (max 1 BP per enemy per turn) | 1-hit Light to Single Foe SP: 20 Power: 170 | 2-hit Fan to Single Foe SP: 26 Power: 180 | 1-hit Light to All Foes SP: 32 Power: 150 | Restore HP of Front Row SP: 42 Power: 130 | 1-hit Fan to Single Foe, inflict 15% Elem. Atk Down for 2 turns SP: 20 Power: 170 | Grant Front Row 15% Phys. Def and Elem. Def Up for 2 turns SP: 40 Power: - | 3-hit Fan to Random Foes SP: 52 Power: 255 | 3-hit Light to Single Foe SP: 54 Power: 255 | Grant Front Row SP Regen, 5% of Max SP per turn for 2 turns SP: 60 Power: - | 20% Dark, 10% Light | |
Kouren 5★ | https://meowdb.com/wp-content/uploads/2022/08/Kouren.png | Warrior | Light | Grant self 50% status ailment Res | 15% chance to dodge some attacks, grant self 15% Speed Up if successful | 2-hit Sword to Single Foe SP: 26 Power: 180 | 2-hit Light to Single Foe SP: 28 Power: 180 | 1-hit Light to All Foes SP: 32 Power: 150 | 1-hit Sword to Single Foe, power is doubled if foe has 10 or more shields SP: 40 Power: 140, 280 | Grant self 15% Phys. Atk and Speed Up for 3 turns SP: 22 Power: - | 1-hit Sword to Single Foe, gaining 1 BP SP: 40 Power: 230 (260 when upgraded) | 1-hit Light to Single Foe SP: 34 Power: 230 (260 when upgraded) | 4-hit Sword to Random Foes SP: 62 Power: 220 (340 when upgraded) | 1-hit Sword to Single Foe, dealing 1.2x power if you act before Foe does SP: 50 Power: 260, 312 (290, 348 when upgraded) | 20% Dark, 10% Light | |
Fiore 5★ | https://meowdb.com/wp-content/uploads/2022/07/Fiore.png | Warrior | Dark | Start of battle: Self 20% Phys. Atk Up for 3 turns | Full HP: Self 20% Sword Damage Up | 1-hit Sword to Single Foe SP: 18 Power: 170 | Grant Self 15% Phys. Atk and Phys. Def Up for 3 turns SP: 22 Power: - | 1-hit Dark to Single Foe SP: 20 Power: 170 | 1-hit Sword to All Foes SP: 30 Power: 150 | 3-hit Sword to Single Foe SP: 38 Power: 195 | Grant Self 20% Phys. Atk and Phys. Def Up for 3 turns SP: 36 Power: - | 1-hit Dark to All Foes SP: 32 Power: 150 | 1-hit Sword to Single Foe, inflict 20% Phys. Def Down for 2 turns SP: 43 Power: 230 | 2-hit Sword to All Foes SP: 56 Power: 190 | 1-hit Sword to Single Foe. Power: 500 -> 600 | 20% Light, 10% Dark |
Gilderoy 5★ | https://meowdb.com/wp-content/uploads/2022/07/Gilderoy.png | Merchant | Lgtning | Start of battle: 20% Phys. Def Up to Self for 3 turns | When near death: Grant Self HP Regen (90 power) | 1-hit Spear to Single Foe SP: 18 Power: 170 | Provoke All Foes for 2 turns SP: 13 Power: - | 1-hit Lgtning to Single Foe SP: 20 Power: 170 | 2-hit Spear to Single Foe SP: 26 Power: 180 | 1-hit Spear to All Foes, Medium Chance to inflict Paralysis for 2 turns SP: 38 Power: 150 | Provoke All Foes and grant Self 15% Phys. Def and Elem. Def Up for 2 turns SP: 22 Power: - | 3-hit Lgtning to Random Foes, Medium Chance to inflict Paralysis for 2 turns SP: 32 Power: 195 | Grant self counter to physical attacks with Spear for 3 turns SP: 35 Power: 180 | 1-hit Spear (230) to Single Foe and restore own HP (180) SP: 40 Power: 230, 180 | Counter Phys. and Elem. attacks and grant Self Phys. Atk, Phys. Def, and Elem. Def Up by 10% -> 20%. Power: 180Turns: 3 -> 4 | 20% Wind, 10% Lgtning |
Lynette 5★ | https://meowdb.com/wp-content/uploads/2022/07/Lynette.png | Dancer | Fire | When switching: Grant Front Row 10% Phys. Atk and Elem. Atk Up for 1 turn | Raise Fire Damage of Paired Ally by 10% | 1-hit Fire to Single Foe SP: 20 Power: 170 | Grant Single Ally 15% Phys. Atk and Elem. Atk Up for 2 turns SP: 21 Power: - | 2-hit Fan to Single Foe SP: 26 Power: 180 | 1-hit Fire to All Foes SP: 32 Power: 150 | Lower Fire Res of All Foes by 20% SP: 16 Power: - | Grant Front Row 20% Phys. Atk and Elem. Atk Up for 2 turns SP: 50 Power: - | 3-hit Fire to Random Foes SP: 40 Power: 195 | 2-hit Fire to All Foes, inflict 15% Fire Res Down for 2 turns SP: 57 Power: 200 | 3-hit Fan to Single Foe, inflict 15% Elem. Def Down for 2 turns SP: 48 Power: 195 | Grant Front Row 10% -> 20% Phys. Atk, Elem. Atk and Speed Up. Turns: 2 -> 3 | 20% Ice, 10% Fire |
Primrose 5★ | https://meowdb.com/wp-content/uploads/2022/08/Primrose.png | Dancer | Dark | HP 75% or higher: Restore 5% SP per turn | Extend duration of buffs casted by Primrose by 1 turn | 1-hit Dark to Single Foe SP: 20 Power: 170 | Grant Front Row 15% Phys. Atk Up for 2 turns SP: 23 Power: - | 1-hit Fan to All Foes SP: 30 Power: 150 | 1-hit Dark to All Foes SP: 46 Power: 180 | 4-hit Fan to Random Foes SP: 48 Power: 180 | Grant Front Row 20% Phys. Atk and Phys. Def Up for 2 turns SP: 50 Power: - | 3-hit Dark to Random Foes, inflict 15% Dark Res Down for 2 turns SP: 48 Power: 195 | 2-hit Dark to all Foes, inflict 15% Phys. Def and Elem. Def Down by 15% for 2 turns SP: 80 Power: 210 | Grant Front Row 20% Phys. Atk and Elem. Atk, and Speed Up for 2 turns SP: 70 Power: - | 2-hit Dark to Single Foe and grant +1 BP Recovery to Front Row for 2 turnsPower: 420 -> 500 | 20% Light, 10% Dark |
Millard 5★ | https://meowdb.com/wp-content/uploads/2022/07/Millard.png | Cleric | Light | Raise HP recovery skills of Self by 20% (no regen) | Recover 3% of SP when taking damage from enemies | 1-hit Light to Single Foe SP: 20 Power: 170 | Restore HP of Front Row SP: 42 Power: 130 | Grant Front Row 15% Elem. Def Up for 2 turns SP: 23 Power: - | 1-hit Light to All Foes SP: 32 Power: 150 | 1-hit Staff to Single Foe, inflict 15% Phys. Atk Down for 2 turns SP: 20 Power: 170 | Grant Single Ally HP Regen for 2 turns SP: 36 Power: 140 | Grant Single Ally 20% Phys. Def and Elem. Def Up for 3 turns SP: 35 Power: - | Restore HP of Front Row SP: 55 Power: 205 | 1-hit Light to All Foes SP: 46 Power: 180 | Restore HP of All Allies and grant Light Res Up by 10% -> 20% for 2 turns. Power: 200 -> 250 | 20% Dark, 10% Light |
Scarecrow 5★ | https://meowdb.com/wp-content/uploads/2022/07/Scarecrow.png | Hunter | Wind | Raise damage dealt to broken foes by 20% | Raise 20% Critical Damage Up to Self | 1-hit Bow to All Foes SP: 30 Power: 150 | 2-hit Bow to Single Foe SP: 30 Power: 180 | Grant Self 15% Phys. Atk and Crit Up for 3 turns SP: 22 Power: - | 1-hit Wind to All Foes SP: 32 Power: 150 | 2-hit Bow to All Foes SP: 35 Power: 160 | 1-hit Bow to Single Foe, Medium Chance to inflict Bleeding for 2 turns SP: 22 Power: 170 | Restore own HP SP: 23 Power: 125 | 4-hit Wind to Random Foes SP: 50 Power: 180 | 4-hit Bow to All Foes SP: 60 Power: 140 | 1-hit Bow to All Foes, guaranteed to Crit. Power: 375 -> 450 | 20% Lgtning, 10% Wind |
Sofia 5★ | https://meowdb.com/wp-content/uploads/2022/07/Sofia.png | Scholar | Ice | Full HP: Lower own SP Cost by 50% | Self 30% Ice Damage Up | 1-hit Ice to Single Foe SP: 20 Power: 170 | 1-hit Ice to All Foes SP: 32 Power: 150 | 2-hit Ice to Random Foes, inflict 15% Ice Res Down for 2 turns SP: 29 Power: 150 | 1-hit Tome to Single Foe, inflict 15% Elem. Def Down for 2 turns SP: 20 Power: 170 | 2-hit Ice to Single Foe SP: 28 Power: 180 | 1-hit Ice to Single Foe SP: 34 Power: 230 | 3-hit Ice to Random Foes, inflict 15% Ice Res Down for 2 turns SP: 38 Power: 165 | 1-hit Ice to All Foes SP: 46 Power: 180 | 3-hit Ice to Single Foe SP: 52 Power: 255 | 1-hit Ice to All Foes. Power: 375 -> 450 | 20% Fire, 10% Ice |
Therese 5★ | https://meowdb.com/wp-content/uploads/2022/08/Therese.png | Scholar | Lgtning | Start of battle: Self 30% Elem. Atk Up for 3 turns | Self 30% Lgtning Damage Up | 1-hit Lgtning to Single Foe SP: 20 Power: 170 | Show 1 weak point(s) of All Foes SP: 10 Power: - | 1-hit Lgtning to All Foes SP: 32 Power: 150 | 2-hit Tome to Single Foe SP: 26 Power: 180 | 2-hit Lgtning to All Foes SP: 37 Power: 160 | 2-hit Lgtning to Single Foe SP: 28 Power: 180 | 1-hit Lgtning to All Foes SP: 46 Power: 180 | 1-hit Tome to All Foes, inflict 15% Lgtning Res Down for 2 turns SP: 36 Power: 150 | 3-hit Lgtning to All Foes SP: 56 Power: 165 | 20% Wind, 10% Lgtning | |
Theo 5★ | https://meowdb.com/wp-content/uploads/2022/07/Theo.png | Apothecary | Lgtning | Start of battle: Raise BP recover amount of Self by 1 for 2 turns | Raise some status ailment Res of Paired Ally by 50% | 1-hit Axe to Single Foe SP: 18 Power: 170 | Grant Front Row HP Regen for 2 turns SP: 36 Power: 120 | 1-hit Lgtning to Single Foe SP: 20 Power: 170 | Cure status ailments of Single Ally and grant immunity to some status ailments for 1 turn SP: 15 Power: - | 3-hit Axe to Random Foes SP: 38 Power: 195 | Grant Front Row HP Regen and Raise Wind Res by 20% for 2 turns SP: 43 Power: 150 | 1-hit Lgtning to Single Foe SP: 34 Power: 230 | Restore HP (230), cure status ailments of Single Ally and Grant HP Regen (150) for 2 turns SP: 55 Power: 230, 150 | 2-hit Axe to All Foes SP: 48 Power: 190 | Cure status ailments of Front Row and grant immunity to some ailments, and grant Wind Res Up by 10% -> 20%. Turns: 2 -> 3 | 20% Wind, 10% Lgtning |
Tressa 5★ | https://meowdb.com/wp-content/uploads/2022/07/Tressa.png | Merchant | Wind | Once per battle, survive lethal damage with 1 HP | While at Full HP, Self 50% reduced SP Costs | 3-hit Spear to Single Foe SP: 38 Power: 195 | 1-hit Wind to Single Foe SP: 20 Power: 170 | Self recover (105) + Restore SP (5) + Remove certain status ailments SP: 42 Power: 105, 5 | Provoke All Foes and grant Front Row 15% Phys. Atk Up for 2 turns SP: 18 Power: - | 1-hit Wind to All Foes SP: 46 Power: 180 | Grant self "Dodge Physical Attacks" buff for 1 attack SP: 50 Power: - | [Always Last] Grant 1 BP to another ally SP: 60 Power: - | 2-hit Wind to All Foes SP: 63 Power: 210 | [Act First] 3-hit Spear to Single Foe SP: 68 Power: 255 | 4-hit Sword, Dagger, Axe, and Light to Random FoesPower: 660 -> 760 | 20% Wind, 10% Lgtning |
Viola 5★ | https://meowdb.com/wp-content/uploads/2022/07/Viola.png | Thief | Fire | Extend duration of self and paired ally's stats debuff by 1 turn | Raise recovery amount of absorption skills by 50% to Self | 2-hit Dagger to Single Foe SP: 18 Power: 150 | 1-hit Dagger to Single Foe, Absorb 20% of damage dealt as HP SP: 22 Power: 170 | 1-hit Fire to All Foes, inflict 10% Phys. Def Down for 2 turns SP: 30 Power: 120 | Inflict 20% Phys. Atk and Elem. Atk Down to Single Foe for 2 turns SP: 35 Power: - | 3-hit Dagger to Single Foe SP: 38 Power: 195 | Inflict 20% (25% when upgraded) Phys. Def and Elem. Def Down to Single Foe for 2 turns SP: 35 | 2-hit Fire to Single Foe, lower Shield Point(s) SP: 42 Power: 190 | 1-hit Dagger to Single Foe, Absorb 1% of damage dealt as SP SP: 28 Power: 170 | 2-hit Dagger to All Foes, lower Shield Point(s) SP: 52 Power: 160 | 1-hit Dagger to Single Foe, inflict 5% -> 10% Phys. Atk and Elem. Atk Down for 2 turns. Power: 440 -> 525 | 20% Ice, 10% Fire |
Heathcote 5★ | https://meowdb.com/wp-content/uploads/2022/08/Heathcote1.png | Thief | Wind | At the end of each turn, 20% chance to remove a status ailment from self | Grant Self 20% Damage Up when attacking enemy weaknesses | 1-hit Dagger to Single Foe SP: 18 Power: 170 | 2-hit Dagger to Single Foe SP: 26 Power: 180 | Grant Self 20% Speed Up for 3 turns SP: 24 Power: - | 2-hit Dagger to All Foes SP: 35 Power: 160 | 1-hit Wind to Single Foe SP: 34 Power: 230 | 3-hit Dagger to Single Foe, reducing shield points SP: 46 Power: 195 | 2-hit Wind to All Foes, reducing shield points SP: 52 Power: 160 | 2-hit Dagger to All Foes, reducing shield points SP: 52 Power: 160 | [Act First] 1-hit Dagger to Single Foe SP: 52 Power: 260 | 20% Lgtning, 10% Wind | |
Ashlan 4★ | https://meowdb.com/wp-content/uploads/2022/07/Ashlan.png | Hunter | Dark | Raise 20% Critical Damage Up for Self and Paired Ally | When near death: Grant Self and Paired Ally guaranteed Crits | 1-hit Bow to All Foes SP: 22 Power: 115 | Grant Self 15% Crit Up for 3 turns SP: 12 Power: - | 1-hit Bow to Single Foe, guaranteed Crit SP: 21 Power: 160 | 1-hit Dark to Single Foe SP: 9 Power: 130 | 2-hit Bow to Random Foes, Medium Chance to Poison for 2 turns SP: 38 Power: 170 | Grant Front Row 15% Crit Up for 2 turns SP: 15 Power: - | 1-hit Bow to All Foes, guaranteed Crit SP: 33 Power: 145 | 20% Light | |||
Aslyte 4★ | https://meowdb.com/wp-content/uploads/2022/07/Asylte.png | Thief | Ice | Lower 15% Ice Res to foes you Break by 2 turns | Raise Ice Damage of Paired Ally by 20% | 1-hit Dagger to Single Foe SP: 7 Power: 130 | 1-hit Ice to Single Foe SP: 9 Power: 130 | 1-hit Dagger to Single Foe, lower Shield Point(s) SP: 15 Power: 130 | Lower 20% Ice Res to All Foes for 2 turns SP: 16 Power: - | 2-hit Dagger to Single Foe SP: 26 Power: 170 | 1-hit Ice to Single Foe, Absorb 20% of damage dealt as HP SP: 22 Power: 160 | 3-hit Ice to Random Foes SP: 40 Power: 180 | 4-hit Ice to Random Foes, inflict 5% -> 10% Ice Res Down with every attack for 2 turnsPower: 380 -> 460 | 20% Fire | ||
Barrad 4★ | https://meowdb.com/wp-content/uploads/2022/07/Barrad.png | Merchant | Fire | When near death: Grant Front Row 15% Spear Damage Up | Start of battle: 15% Phys. Atk Up to Paired Ally for 3 turns | 1-hit Spear to Single Foe SP: 18 Power: 160 | Grant Self 10% Phys. Atk and Elem. Atk Up for 2 turns SP: 13 Power: - | 1-hit Fire to Single Foe SP: 20 Power: 160 | Grant Self HP Regen for 3 turns SP: 10 Power: 90 | 1-hit Spear to All Foes SP: 30 Power: 145 | 3-hit Spear to Single Foe SP: 38 Power: 180 | 1-hit Spear to Single Foe SP: 32 Power: 220 | 1-hit Spear to Single FoePower: 500 -> 600 | 20% Ice | ||
Bertrand 4★ | https://meowdb.com/wp-content/uploads/2022/07/Bertrand.png | Hunter | Lgtning | Start of battle: Lower Lgtning Res by 15% to All Foes for 3 turns | Grant self and paired ally immunity to paralysis | 1-hit Bow to Single Foe SP: 7 Power: 130 | 1-hit Lgtning to Single Foe SP: 9 Power: 130 | Grant Single Ally 15% Speed Up for 2 turns SP: 12 Power: - | 1-hit Lgtning to All Foes, inflict 15% Lgtning Res Down for 2 turns SP: 21 Power: 160 | 2-hit Lgtning to Random Foes, Low Chance to inflict Paralysis for 2 turns SP: 30 Power: 140 | 3-hit Bow to Random Foes SP: 25 Power: 150 | 1-hit Lgtning to Single Foe SP: 34 Power: 220 | 20% Wind | |||
Camilla 4★ | https://meowdb.com/wp-content/uploads/2022/07/Camilla.png | Hunter | Fire | When in back row: Grant paired ally HP Regen (85 power) | Raise Bow Damage of Paired Ally by 10% | 1-hit Bow to All Foes SP: 22 Power: 115 | 1-hit Bow to Single Foe SP: 18 Power: 160 | Recover HP of Single Ally SP: 12 Power: 95 | 1-hit Fire to All Foe SP: 32 Power: 145 | 2-hit Bow to All Foes SP: 35 Power: 150 | 1-hit Bow to Single Foe, Medium Chance to inflict bleeding for 2 turns SP: 22 Power: 160 | Recover HP of Single Ally SP: 24 Power: 155 | 20% Ice | |||
Cedric 4★ | https://meowdb.com/wp-content/uploads/2022/07/Cedric.png | Cleric | Fire | Extend duration of some status ailments inflicted by Self and Paired Ally by 1 turn | Self 30% Damage Up when attacking a bleeding enemy | 1-hit Fire to Single Foe SP: 9 Power: 160 | Grant Self HP Regen for 3 turns SP: 22 Power: 100 | 1-hit Staff to Single Foe, Medium Chance to inflict bleeding for 2 turns SP: 22 Power: 160 | Restore HP of Single Ally (95) and grant HP Regen (70) for 2 turns SP: 22 Power: 95, 70 | 1-hit Fire to Single Foe and inflict 15% Phys. Def Down for 2 turns SP: 28 Power: 160 | Restore HP (50) of Front Row and grant HP Regen (80) for 2 turns SP: 42 Power: 50, 80 | 1-hit Staff to All Foes, Medium Chance to inflict bleeding for 2 turns SP: 36 Power: 145 | 1-hit Staff to All Foes, inflict 5% -> 10% Elem. Def Down for 2 turns and moderate chance to inflict BleedPower: 330 -> 395 | 20% Ice | ||
Cless 4★ | https://meowdb.com/wp-content/uploads/2022/07/Cless.png | Thief | Lgtning | Start of battle: 15% Phys. Atk Up to Self for 3 turns | 50% HP or less: Raise Dagger Damage of Self by 20% | 1-hit Dagger to Single Foe SP: 7 Power: 130 | Inflict 15% Phys. Def Down to Single Foe for 2 turns SP: 14 Power: - | 1-hit Lgtning to Single Foe SP: 9 Power: 130 | 1-hit Dagger to Single Foe, inflict 15% Phys. Def Down for 2 turns SP: 20 Power: 160 | 2-hit Dagger to Single Foe SP: 26 Power: 170 | 1-hit Dagger to All Foes SP: 30 Power: 145 | 2-hit Dagger to Single Foe, lower Shield Points SP: 28 Power: 140 | 1-hit Dagger to Single FoePower: 500 -> 600 | 20% Wind | ||
Devin 4★ | https://meowdb.com/wp-content/uploads/2022/07/Devin.png | Merchant | Wind | Grant Self HP Regen (85 power) | Start of battle: Grant Self 15% Phys. Def Up for 3 turns | 1-hit Spear to Single Foe SP: 7 Power: 130 | Provoke Single Foe for 3 turns SP: 5 Power: - | 1-hit Wind to Single Foe SP: 9 Power: 130 | Grant self counter to physical attacks with Spear for 3 turns SP: 24 Power: 150 | 2-hit Spear to Single Foe SP: 26 Power: 170 | 1-hit Wind to All Foes SP: 32 Power: 145 | Provoke All Foes and grant Self 15% Phys. Def and Elem. Def Up for 2 turns SP: 22 Power: - | Grant Self 10% -> 20% Phys. Def and Elem. Def Up for 3 -> 4 turns, grant Self HP Regen (Power: 100 -> 125, for 2 -> 3 turns) | 20% Lgtning | ||
Fabio 4★ | https://meowdb.com/wp-content/uploads/2022/07/Fabio.png | Dancer | Wind | Start of battle: 15% Elem. Atk Up to Self for 3 turns | Full HP: Self Wind Damage Up 20% | 1-hit Wind to Single Foe SP: 9 Power: 130 | Grant Front Row 10% Elem. Atk Up for 2 turns SP: 12 Power: - | 1-hit Wind to All Foes SP: 32 Power: 145 | 2-hit Fan to Single Foe SP: 26 Power: 170 | 3-hit Wind to Random Foes SP: 40 Power: 180 | Grant Self 20% Elem. Atk Up for 2 turns SP: 24 Power: - | 1-hit Wind to All Foes SP: 46 Power: 175 | 1-hit Wind to All Foes, grant Front Row 5% -> 10% Elem. Atk Up for 2 turnsPower: 330 -> 395 | 20% Lgtning | ||
Heinz 4★ | https://meowdb.com/wp-content/uploads/2022/07/Heinz.png | Scholar | Dark | Start of battle: 15% Elem. Atk Up to Self for 3 turns | Raise Dark Damage of Self by 20% | 1-hit Dark to Single Foe SP: 9 Power: 130 | 1-hit Dark to All Foes SP: 24 Power: 115 | Grant Self 15% Elem. Atk Up for 3 turns SP: 12 Power: - | 2-hit Dark to Single Foe SP: 20 Power: 140 | 1-hit Dark to Single Foe SP: 20 Power: 160 | Grant Self 15% Elem. Def Up for 3 turns SP: 12 Power: - | 1-hit Dark to All Foes SP: 32 Power: 145 | 1-hit Dark to All FoesPower: 375 -> 450 | 20% Light | ||
Helga 4★ | https://meowdb.com/wp-content/uploads/2022/07/Helga.png | Merchant | Ice | Full HP: Provoke All Foes | Start of battle: 15% Phys. Atk Down to All Foes for 3 turns | 1-hit Spear to Single Foe SP: 7 Power: 130 | Grant Self 15% Speed Up for 3 turns SP: 12 Power: - | 1-hit Ice to Single Foe SP: 9 Power: 130 | 1-hit Spear to All Foes SP: 30 Power: 145 | 2-hit Spear to Random Foes, inflict 15% Speed Down for 2 turns SP: 36 Power: 170 | Restore own HP SP: 11 Power: 100 | 2-hit Ice to Single Foe SP: 28 Power: 170 | 4-hit Spear to Random Foes, inflict 5% -> 10% Speed Down for 2 turns Power: 380 -> 460 | 20% Fire | ||
Iris 4★ | https://meowdb.com/wp-content/uploads/2022/07/Iris.png | Dancer | Ice | Start of battle: 15% Phys. Atk Up to Self for 3 turns | Full HP: Self Fan Damage Up 20% | 1-hit Ice to Single Foe SP: 9 Power: 130 | Grant Single Ally with Phys. Atk Up 10% for 2 turns SP: 6 Power: - | 1-hit Fan to All Foes SP: 30 Power: 145 | 3-hit Fan to Random Foes SP: 38 Power: 180 | 1-hit Ice to All Foes SP: 32 Power: 145 | Grant Front Row Phys. Atk Up 15% for 2 turns SP: 23 Power: - | 1-hit Fan to All Foes SP: 44 Power: 175 | 1-hit Fan to All Foes and grant Front Row 5% -> 10% Phys. Atk Up for 2 turnsPower: 330 -> 395 | 20% Fire | ||
Kurtz 4★ | https://meowdb.com/wp-content/uploads/2022/07/Kurtz.png | Thief | Wind | Start of battle: 15% Wind Res Up to Self for 3 turns | Raise Wind Damage of Self by 20% | 1-hit Dagger to Single Foe SP: 7 Power: 130 | Inflict 15% Phys. Atk and Elem. Atk Down to Single Foe for 2 turns SP: 14 Power: - | 1-hit Wind to Single Foe SP: 9 Power: 130 | Restore HP of Single Ally SP: 12 Power: 85 | 1-hit Wind to Single Foe, inflict 15% Wind Res Down for 2 turns SP: 24 Power: 160 | 1-hit Dagger to Single Foe, lower Shield Point(s) SP: 24 Power: 160 | 1-hit Dagger to All Foes, inflict 15% Speed Down for 2 turns SP: 39 Power: 145 | 1-hit Dagger to All Foes, inflict 5% -> 10% Spd Down for 2 turnsPower: 330 -> 395 | 20% Lgtning | ||
Laura 4★ | https://meowdb.com/wp-content/uploads/2022/07/Laura.png | Scholar | Lgtning | Start of battle: Inflict 15% Elem. Def Down to All Foes for 3 turns | Self 20% Lgtning Damage Up | 1-hit Lgtning to Single Foe SP: 9 Power: 160 | 2-hit Tome to Single Foe SP: 18 Power: 140 | 1-hit Lgtning to All Foes SP: 24 Power: 115 | 2-hit Lgtning to Single Foe SP: 20 Power: 140 | 1-hit Lgtning to Single Foe SP: 20 Power: 160 | 1-hit Tome to Single Foe, Medium Chance to inflict Paralysis for 2 turns SP: 23 Power: 160 | 1-hit Lgtning to All Foes SP: 32 Power: 145 | 1-hit Lgtning to Single FoePower: 500 -> 600 | 20% Wind | ||
Lucetta 4★ | https://meowdb.com/wp-content/uploads/2022/07/Lucetta.png | Hunter | Ice | When near death: Self 20% Bow Damage Up | Extend duration of Self and Paired Ally's buff by 1 turn | 1-hit Bow to All Foes SP: 22 Power: 115 | 2-hit Bow to Single Foe SP: 18 Power: 140 | 1-hit Ice to Single Foe SP: 9 Power: 130 | 1-hit Bow to Single Foe, Medium Chance to inflict bleeding for 2 turns SP: 22 Power: 160 | 2-hit Ice to All Foes SP: 30 Power: 130 | 1-hit Bow to All Foes, inflict 15% Phys. Def Down for 2 turns SP: 29 Power: 115 | 3-hit Bow to Single Foe SP: 38 Power: 180 | 20% Fire | |||
Mabel 4★ | https://meowdb.com/wp-content/uploads/2022/07/Mabel.png | Dancer | Lgtning | Extend duration of Self and Paired Ally's buff by 1 turn | Shortens duration of stats debuff inflicted on Self or Paired Ally by 1 turn | 1-hit Lgtning to Single Foe SP: 20 Power: 160 | Grant Front Row 15% Elem. Atk Up for 2 turns SP: 23 Power: - | Grant Front Row 15% Wind Res Up for 2 turns SP: 12 Power: - | 1-hit Fan to All Foes, inflict 10% Elem. Def Down for 2 turns SP: 32 Power: 115 | 1-hit Lgtning to All Foes SP: 32 Power: 145 | Grant Front Row 15% Elem. Atk and Elem. Def Up for 2 turns SP: 40 Power: - | 2-hit Lgtning to Single Foe SP: 42 Power: 230 | 1-hit Lgtning to All Foes, and grant Front Row 5% -> 10% Wind Res Up for 2 turnsPower: 330 -> 395 | 20% Wind | ||
Madelaine 4★ | https://meowdb.com/wp-content/uploads/2022/07/Madelaine.png | Cleric | Lgtning | Absorb 1% of damage dealt as SP when using Attack | When near death: Lower own SP Cost by 50% | 2-hit Staff to Single Foe SP: 18 Power: 140 | Restore HP of Single Ally SP: 24 Power: 155 | 1-hit Staff to All Foes SP: 30 Power: 145 | 1-hit Lgtning to Single Foe SP: 20 Power: 160 | 3-hit Staff to Single Foe SP: 38 Power: 180 | Restore HP of Single Ally SP: 38 Power: 225 | Grant Front Row 15% Elem. Atk Up for 2 turns SP: 23 Power: - | 4-hit, 5-hit, or 6-hit Staff to Single FoePower: 340, 425, or 510 -> 400, 500, or 600 | 20% Wind | ||
Meena 4★ | https://meowdb.com/wp-content/uploads/2022/07/Meena.png | Dancer | Light | Raise HP recovery skill potency of Self and Paired Ally by 10% (No regen) | Full HP: Self 20% Light Damage Up | 1-hit Light to Single Foe SP: 9 Power: 130 | Grant Front Row 10% Phys. Def Up for 2 turns SP: 12 Power: - | 1-hit Fan to Single Foe SP: 18 Power: 160 | Restore HP of Front Row SP: 28 Power: 60 | 1-hit Light to All Foes SP: 32 Power: 145 | Grant Front Row 15% Phys. Def Up for 2 turns SP: 23 Power: - | 2-hit Fan to Single Foe SP: 40 Power: 230 | Restore HP of Front Row (Power: 200 -> 250) and grant 10% -> 20% Phys. Def. Up for 2 -> 3 turns. | 20% Dark | ||
Menno 4★ | https://meowdb.com/wp-content/uploads/2022/07/Menno.png | Cleric | Wind | Start of battle: 15% Wind Res Down to All Foes for 3 turns | When in back row: Raise Wind Res of Paired Ally by 15% | 1-hit Wind to Single Foe SP: 9 Power: 130 | Restore HP of Single Ally SP: 24 Power: 155 | 1-hit Wind to All Foes SP: 24 Power: 115 | Lower Wind Res 20% to All Foes for 2 turns SP: 16 Power: - | 2-hit Wind to Random Foes, inflict 10% Speed Down for 2 turns SP: 25 Power: 140 | Restore HP of Front Row and grant HP Regen for 2 turns SP: 28 Power: 40, 70 | 1-hit Wind to Single Foe SP: 20 Power: 160 | 3-hit Wind to Random Foes, inflict 5% -> 10% Wind Res Down for 2 turnsPower: 390 -> 480 | 20% Lgtning | ||
Merrit 4★ | https://meowdb.com/wp-content/uploads/2022/07/Merrit.png | Apothecary | Light | Absorb 10% of damage dealt as HP when using Attack | When in back row: Grant paired ally HP Regen (100 power) | 1-hit Axe to Single Foe SP: 18 Power: 160 | Restore HP of Single Ally SP: 24 Power: 155 | 1-hit Light to Single Foe SP: 20 Power: 160 | Raise 15% Dark Res Up to Single Ally for 2 turns SP: 19 Power: - | 1-hit Axe to All Foes SP: 30 Power: 145 | Restore HP of Single Ally SP: 38 Power: 255 | 1-hit Light to Single Foe SP: 34 Power: 220 | 1-hit Axe to Single Foe, restore HP of Self (Power 250 -> 300) Power: 440 -> 525 | 20% Dark | ||
Miles 4★ | https://meowdb.com/wp-content/uploads/2022/07/Miles.png | Warrior | Light | When in back row: 15% Phys. Def Up to Paired Ally | Full HP: Provoke All Foes | 1-hit Sword to Single Foe SP: 7 Power: 130 | Grant Self 15% Phys. Def Up for 3 turns SP: 12 Power: - | 1-hit Light to Single Foe SP: 20 Power: 160 | 1-hit Sword to All Foes SP: 30 Power: 145 | 2-hit Sword to Single Foe, grant Self 15% Phys.Def Up for 2 turns SP: 34 Power: 170 | Grant Single Ally 15% Phys. Def and Elem. Def Up for 2 turns SP: 21 Power: - | 1-hit Light to All Foes SP: 32 Power: 145 | 3-hit Sword to Single Foe, grant Self 5% -> 10% Phys. Def Up for 2 turnsPower: 390 -> 480 | 20% Dark | ||
Noelle 4★ | https://meowdb.com/wp-content/uploads/2022/07/Noelle.png | Scholar | Wind | End of Battle: Exp Bonus 10% to Paired Ally | Self 20% Wind Damage Up | 1-hit Wind to Single Foe SP: 20 Power: 160 | Grant Single Ally with Elem. Atk Up 15% for 2 turns SP: 21 Power: - | Inflict Elem. Atk and Elem. Def Down 15% to Single Foe for 2 turns SP: 18 Power: - | 1-hit Wind to All Foes SP: 32 Power: 145 | 1-hit Wind to Single Foe SP: 34 Power: 220 | Lower Wind Res 15% to All Foes for 2 turns (3 when upgraded) SP: 12 | 2-hit Wind to All Foes SP: 30 Power: 130 | 1-hit Wind to All Foes, inflict 5% -> 10% Wind Res Down for 2 turnsPower: 330 -> 395 | 20% Lgtning | ||
Peredir 4★ | https://meowdb.com/wp-content/uploads/2022/07/Peredir.png | Scholar | Fire | Start of battle: Show 1 weak point of All Foes | Raise Fire Damage of Self by 20% | 1-hit Fire to Single Foe SP: 9 Power: 130 | Show 1 weak point(s) of Single Foe SP: 1 Power: - | 1-hit Fire to All Foes SP: 24 Power: 115 | Grant Self 15% Elem. Atk Up for 3 turns SP: 12 Power: - | 1-hit Tome to All Foes SP: 30 Power: 145 | Show 1 (2 when upgraded) weak point(s) of All Foes SP: 10 | 2-hit Fire to Single Foe SP: 20 Power: 140 | 1-hit Fire to All Foes, reveal all weakpoints of All FoesPower: 375 -> 450 | 20% Ice | ||
Pia 4★ | https://meowdb.com/wp-content/uploads/2022/07/Pia.png | Merchant | Light | End of battle: Leaves bonus 3% | 50% or more HP: Grant Self 15% Phys. Def | 1-hit Light to Single Foe SP: 9 Power: 130 | Provoke Single Foe for 3 turns SP: 5 Power: - | 1-hit Spear to Single Foe SP: 7 Power: 130 | 1-hit Spear to All Foes, inflict 15% Spear Res Down for 2 turns SP: 29 Power: 115 | 1-hit Light to All Foes SP: 32 Power: 145 | Provoke All Foes and Grant Front Row 15% Phys. Atk Up for 2 turns SP: 18 Power: - | 2-hit Spear to Single Foe SP: 26 Power: 170 | Provoke All Foes (turns: 2->3) and grant Front Row 10% -> 20% Phys. Atk. and Spd for 2 -> 3 turns. | 20% Dark | ||
Ramona 4★ | https://meowdb.com/wp-content/uploads/2022/07/Ramona.png | Cleric | Ice | Grant Self SP Regen (5% Max SP) | When in back row: Grant paired ally HP Regen (85 power) | 1-hit Ice to Single Foe SP: 7 Power: 160 | Restore HP of Front Row SP: 28 Power: 60 | Grant Single Ally 15% Elem. Def Up for 2 turns SP: 14 Power: - | 1-hit Staff to All Foes SP: 30 Power: 145 | 1-hit Ice to All Foes SP: 32 Power: 145 | Restore HP of Front Row SP: 42 Power: 125 | Grant Front Row 15% Elem. Def Up for 2 turns SP: 23 Power: - | Restore HP of Front Row and grant 10% -> 20% Elem. Def Up for 2 turns -> 3 turnsPower: 200 -> 250 | 20% Fire | ||
Rita 4★ | https://meowdb.com/wp-content/uploads/2022/07/Rita.png | Apothecary | Wind | When near death: Raise HP recovery skills of Self by 20% | When in back row: Raise some Ailments Res of Paired Ally by 50% | 1-hit Axe to Single Foe SP: 7 Power: 130 | Restore HP of Single Ally SP: 24 Power: 155 | 1-hit Wind to Single Foe SP: 9 Power: 130 | Cure bleeding of Single Ally and grant immunity to bleeding during a boost SP: 5 Power: - | 1-hit Axe to Single Foe, guaranteed Crit SP: 21 Power: 160 | Raise 15% Lgtning Res Up to Single Ally for 2 turns SP: 19 Power: - | 1-hit Axe to All Foes (145) and Self recover (140) SP: 38 Power: 145, 140 | 1-hit Axe to Single Foe, guaranteed to CritPower: 500 -> 600 | 20% Lgtning | ||
Rodion 4★ | https://meowdb.com/wp-content/uploads/2022/07/Rodion.png | Apothecary | Dark | When Paired Ally is incapacitated: Grant Self 20% Phys. Atk Up | Full HP: Raise Axe Damage of Self by 20% | 1-hit Axe to Single Foe SP: 7 Power: 130 | Raise 15% Light Res Up to Single Ally for 2 turns SP: 19 Power: - | 1-hit Axe to All Foes SP: 30 Power: 145 | 1-hit Dark to Single Foe SP: 20 Power: 160 | 1-hit Axe to Single Foe, Medium Chance to inflict bleeding for 2 turns SP: 22 Power: 160 | Grant Single Ally HP Regen for 2 turns SP: 48 Power: 120 | 2-hit Axe to Single Foe, Medium Chance to inflict bleeding for 2 turns SP: 48 Power: 230 | 3-hit Axe to Single Foe, moderate chance to inflict bleed for 2 turnsPower: 390 -> 480 | 20% Light | ||
Shelby 4★ | https://meowdb.com/wp-content/uploads/2022/07/Shelby.png | Apothecary | Ice | When in back row: Raise some Ailments Res of Paired Ally by 50% | Grant Self HP Regen (110 power) | 1-hit Axe to Single Foe SP: 7 Power: 130 | Restore HP of Single Ally SP: 24 Power: 155 | Cure paralysis of Single Ally and grant immunity to paralysis during a boost SP: 5 Power: - | 2-hit Axe to Single Foe SP: 26 Power: 170 | 1-hit Ice to Single Foe SP: 20 Power: 160 | Cure weakness of Single Ally and grant immunity to weakness during a boost SP: 5 Power: - | 3-hit Axe to Single Foe SP: 38 Power: 180 | 4-hit Axe to Single FoePower: 440 -> 520 | 20% Fire | ||
Sigrid 4★ | https://meowdb.com/wp-content/uploads/2022/07/Sigrid.png | Warrior | Lgtning | When near death:Triggers a follow-up strike when using Attack (Triggers once during a boost) | Start of battle: 15% Sword Res Down to All Foes for 3 turns | 1-hit Sword to Single Foe SP: 7 Power: 130 | 1-hit Lgtning to Single Foe SP: 9 Power: 130 | Grant Self 15% Speed Up for 3 turns SP: 12 Power: - | 2-hit Sword to Single Foe SP: 18 Power: 140 | 1-hit Sword to All Foes SP: 30 Power: 145 | 3-hit Sword to Single Foe SP: 38 Power: 180 | 2-hit Lgtning to Single Foe SP: 28 Power: 170 | 3-hit Sword to All FoesPower: 390 -> 450 | 20% Wind | ||
Tahir 4★ | https://meowdb.com/wp-content/uploads/2022/07/Tahir.png | Warrior | Fire | Start of battle: Grant Self 15% Phys. Def Up for 3 turns | When switching: Grant Paired Ally 20% Sword Damage Up for 2 turns | 1-hit Sword to Single Foe SP: 7 Power: 130 | 1-hit Sword to All Foes SP: 22 Power: 115 | 1-hit Fire to Single Foe SP: 9 Power: 130 | Grant Self 15% Phys. Def Up for 3 turns SP: 12 Power: - | 1-hit Sword to Single Foe SP: 18 Power: 160 | 1-hit Sword to All Foes SP: 30 Power: 145 | 2-hit Sword to Single Foe SP: 26 Power: 170 | 1-hit Sword to Single FoePower: 500 -> 600 | 20% Ice | ||
Trish 4★ | https://meowdb.com/wp-content/uploads/2022/07/Trish.png | Warrior | Wind | Absorb 10% of damage dealt as HP when using Attack | When near death: Raise HP Recovery Skill of Self by 30% | 1-hit Sword to Single Foe SP: 18 Power: 160 | Grant Self HP Regen for 3 turns SP: 22 Power: 100 | 1-hit Wind to Single Foe SP: 9 Power: 130 | 1-hit Sword to All Foes SP: 30 Power: 145 | 3-hit Sword to Single Foe SP: 25 Power: 150 | Restore HP of Single Ally SP: 24 Power: 155 | 1-hit Wind to Single Foe SP: 34 Power: 220 | 3-hit Sword to Single Foe, restore own HP (Power 250 -> 300)Power: 390 -> 480 | 20% Lgtning | ||
Wingate 4★ | https://meowdb.com/wp-content/uploads/2022/07/Wingate.png | Thief | Dark | When in back row: Raise damage dealt by Paired Ally to broken foes by 20% | Raise damage of Self by 20% when exploiting enemy weakness | 2-hit Dagger to Single Foe SP: 18 Power: 140 | Grant Self 20% Speed Up for 3 turns SP: 24 Power: - | 1-hit Dagger to Single Foe, lower Shield Points SP: 15 Power: 130 | 2-hit Dark to Single Foe SP: 20 Power: 140 | 1-hit Dagger to Single Foe, inflict 15% Speed Down for 2 turns SP: 20 Power: 160 | 1-hit Dagger to All Foes, lower Shield Points SP: 26 Power: 110 | 2-hit Dark to All Foes SP: 37 Power: 150 | 1-hit Dagger to All FoesPower: 375 -> 450 | 20% Light | ||
Billy 3★ | https://meowdb.com/wp-content/uploads/2022/07/Billy.png | Thief | Light | End of battle: Leaves bonus 3% | Start of battle: 10% Dark Res Up to Paired Ally for 3 turns | 1-hit Dagger to Single Foe SP: 7 Power: 120 | 2-hit Dagger to Single Foe SP: 18 Power: 130 | 1-hit Light to Single Foe SP: 9 Power: 120 | Inflict 10% Speed Down to All Foes for 2 turns SP: 12 Power: - | 1-hit Dagger to Single Foe SP: 18 Power: 150 | 2-hit Dagger to Single Foe SP: 26 Power: 160 | Inflict All Foes with 10% -> 20% Phys. Def. and Speed Down. Turns: 2 -> 3 | 10% Dark | |||
Carroll 3★ | https://meowdb.com/wp-content/uploads/2022/07/Carroll.png | Merchant | Wind | Start of battle: 10% Phys. Atk Up to Paired Ally for 3 turns | Start of battle: 10% Lgtning Res Up to Paired Ally for 3 turns | 1-hit Spear to Single Foe SP: 7 Power: 120 | 1-hit Spear to Single Foe and Provoke for 2 turns SP: 11 Power: 120 | 1-hit Wind to Single Foe SP: 9 Power: 120 | Restore own HP SP: 11 Power: 95 | 1-hit Spear to Single Foe SP: 18 Power: 150 | 2-hit Spear to Single Foe and Provoke for 2 turns SP: 22 Power: 130 | 3-hit Spear to Single Foe, provoke All Foes for 2 turns. Power: 390 -> 480 | 10% Fire | |||
Conny 3★ | https://meowdb.com/wp-content/uploads/2022/07/Conny.png | Merchant | Lgtning | End of battle: Leaves bonus 3% | Start of battle: 10% Wind Res Up to Paired Ally for 3 turns | 1-hit Spear to Single Foe SP: 7 Power: 120 | Provoke All Foes for 2 turns SP: 5 Power: - | 1-hit Lgtning to Single Foe SP: 9 Power: 120 | Restore own HP SP: 11 Power: 95 | Provoke Single Foe for 3 turns SP: 5 Power: - | 2-hit Spear to Single Foe SP: 26 Power: 160 | Provoke All Foes for 2 -> 3 turns and restore HP of Self. Power: 250 -> 300 | 10% Wind | |||
Diego 3★ | https://meowdb.com/wp-content/uploads/2022/07/Diego.png | Thief | Fire | Start of battle: 10% Speed Up to Paired Ally for 3 turns | Start of battle: 10% Ice Res Up to Paired Ally for 3 turns | 1-hit Dagger to Single Foe SP: 7 Power: 120 | Inflict 10% Phys. Def Down to Single Foe for 2 turns SP: 6 Power: - | 1-hit Fire to Single Foe SP: 9 Power: 120 | Inflict 10% Phys. Def Down to All Foes for 2 turns SP: 12 Power: - | Inflict 15% Phys. Def Down to Single Foe for 2 turns SP: 14 Power: - | 1-hit Dagger to Single Foe SP: 32 Power: 210 | 1-hit Dagger to Single Foe and inflict 5% -> 10% Phys. Def Down for 2 turns. Power: 440 -> 525 | 10% Ice | |||
Dorrie 3★ | https://meowdb.com/wp-content/uploads/2022/07/Dorrie.png | Scholar | Dark | End of battle: Exp Bonus 10% to Paired Ally | Start of battle: 10% Light Res Up to Paired Ally for 3 turns | 1-hit Dark to Single Foe SP: 9 Power: 120 | 1-hit Tome to Single Foe SP: 7 Power: 120 | Lower Dark Res 10% to Single Foe for 2 turns SP: 4 Power: - | Show 1 weak point(s) of Single Foe SP: 1 Power: - | 1-hit Dark to Single Foe SP: 20 Power: 150 | 2-hit Tome to Single Foe 26 SP SP: 26 Power: 160 | 1-hit Dark to Single Foe, inflict 5% -> 10% Dark Res Down for 2 turns. Power: 440 -> 525 | 10% Light | |||
Eunice 3★ | https://meowdb.com/wp-content/uploads/2022/07/Eunice.png | Scholar | Light | Start of battle: 10% Elem. Atk Up to Paired Ally for 3 turns | Start of battle: 10% Dark Res Up to Paired Ally for 3 turns | 1-hit Light to Single Foe SP: 9 Power: 120 | 2-hit Light to Single Foe SP: 20 Power: 130 | Lower 10% Light Res to Single Foe for 2 turns SP: 4 Power: - | Show 1 weak point(s) of Single Foe SP: 1 Power: - | 1-hit Light to Single Foe SP: 20 Power: 150 | 2-hit Light to Single Foe SP: 26 Power: 160 | 3-hit Light to Single Foe and inflict 5% -> 10% Light Res Down for 2 turns. Power: 390 -> 480 | 10% Dark | |||
Evelyn 3★ | https://meowdb.com/wp-content/uploads/2022/07/Evelyn.png | Dancer | Dark | Start of battle: 10% Phys. Atk Up to Paired Ally for 3 turns | Start of battle: 10% Light Res Up to Paired Ally for 3 turns | 1-hit Fan to Single Foe SP: 7 Power: 120 | Grant Self 10% Phys. Atk Up for 2 turns SP: 6 Power: - | 1-hit Dark to All Foes SP: 24 Power: 110 | Grant Front Row 10% Phys. Def Up for 2 turns SP: 12 Power: - | Grant Self 15% Phys. Atk Up for 2 turns SP: 14 Power: - | 1-hit Dark to All Foes SP: 32 Power: 140 | 1-hit Dark to All Foes, grant Front Row 5% -> 10% Phys. Atk Up for 2 turns. Power: 330 -> 395 | 10% Light | |||
Felline 3★ | https://meowdb.com/wp-content/uploads/2022/07/Felline.png | Thief | Lgtning | Start of battle: 10% Crit Up to Paired Ally for 3 turns | Start of battle: 10% Wind Res Up to Paired Ally for 3 turns | 1-hit Dagger to Single Foe SP: 7 Power: 120 | Inflict Phys. Atk Down 10% to Single Foe for 2 turns SP: 6 Power: - | 1-hit Lgtning to Single Foe SP: 9 Power: 120 | Inflict Phys. Atk Down 10% to All Foe for 2 turns SP: 12 Power: - | Inflict Phys. Atk Down 15% to Single Foe for 2 turns SP: 14 Power: - | 1-hit Dagger to All Foes SP: 30 Power: 140 | 1-hit Dagger to All Foes, inflict 5% -> 10% Phys. Atk Down for 2 turns. Power: 330 -> 395 | 10% Wind | |||
Guti 3★ | https://meowdb.com/wp-content/uploads/2022/07/Guti.png | Hunter | Wind | Start of battle: 10% Speed Up to Paired Ally for 3 turns | Start of battle: 10% Lgtning Res Up to Paired Ally for 3 turns | 1-hit Bow to Single Foe SP: 7 Power: 120 | 1-hit Bow to Single Foe, Low Chance to inflict Poison for 2 turns SP: 13 Power: 120 | 1-hit Wind to Single Foe SP: 9 Power: 120 | Grant Self 10% Crit Up for 3 turns SP: 5 Power: - | 1-hit Bow to Single Foe SP: 18 Power: 150 | 1-hit Bow to Single Foe, Medium Chance to inflict Poison for 2 turns SP: 22 Power: 150 | 1-hit Bow to Single Foe, moderate chance to inflict Poison. Power: 440 -> 525Turns: 2 -> 3 | 10% Fire | |||
Harry 3★ | https://meowdb.com/wp-content/uploads/2022/07/Harry.png | Dancer | Fire | End of battle: Leaves bonus 3% | Start of battle: 10% Ice Res Up to Paired Ally for 3 turns | 1-hit Fan to Single Foe SP: 7 Power: 120 | Grant Single Ally with Crit Up 10% for 2 turns SP: 6 Power: - | 1-hit Fire to Single Foe SP: 9 Power: 120 | Grant Front Row Crit Up 10% for 2 turns SP: 12 Power: - | Grant Single Ally with Crit Up 15% for 2 turns SP: 14 Power: - | 1-hit Fire to All Foes SP: 32 Power: 140 | 1-hit Fire to All Foes, grant 5% -> 10% Crit Up to Front Row for 2 turns. Power: 330 -> 395 | 10% Ice | |||
Jorge 3★ | https://meowdb.com/wp-content/uploads/2022/07/Jorge.png | Apothecary | Fire | Start of battle: 10% Phys. Def Up to Paired Ally for 3 turns | Start of battle: 10% Ice Res Up to Paired Ally for 3 turns | 1-hit Axe to Single Foe SP: 7 Power: 120 | Grant Single Ally HP Regen for 2 turns SP: 10 Power: 90 | 1-hit Fire to Single Foe SP: 9 Power: 120 | Cure sleep of Single Ally and grant immunity to sleep during a boost SP: 5 Power: - | Grant Single Ally HP Regen for 2 turns SP: 19 Power: 120 | 1-hit Axe to All Foes SP: 30 Power: 145 | Restore HP of Single Ally, cure Sleep and grant immunity to Sleep ailment. Power: 250 -> 300Turns: 2 -> 3 | 10% Ice | |||
Jose 3★ | https://meowdb.com/wp-content/uploads/2022/07/Jose.png | Cleric | Light | Start of battle: 10% Elem. Def Up to Paired Ally for 3 turns | Start of battle: 10% Dark Res Up to Paired Ally for 3 turns | Recover HP of Single Ally SP: 12 Power: 90 | Inflict Elem. Def Down 10% to Single Foe for 2 turns SP: 6 Power: - | 1-hit Light to Single Foe SP: 9 Power: 120 | Grant Single Ally with Elem. Atk Up 10% for 2 turns SP: 6 Power: - | Inflict Elem. Def Down 15% to Single Foe for 2 turns SP: 14 Power: - | Restore HP of Single Ally SP: 24 Power: 150 | 1-hit Light to Single Foe and inflict 5% -> 10% Elem. Def Down for 2 turns. Power: 440 -> 525 | 10% Dark | |||
Juan 3★ | https://meowdb.com/wp-content/uploads/2022/07/Juan.png | Merchant | Dark | Start of the battle: 10% Elem. Def to Paired Ally for 3 turns | Start of the battle: 10% Light Res Up to Paired Ally for 3 turns | 1-hit Spear to Single Foe SP: 7 Power: 120 | Provoke Single Foe for 3 turns SP: 5 Power: - | 1-hit Dark to Single Foe SP: 9 Power: 120 | Restore own HP SP: 11 Power: 95 | Provoke All Foes for 2 turns SP: 5 Power: - | 1-hit Spear to All Foes SP: 30 Power: 140 | 1-hit Spear to All Foes. Power: 375 -> 450 | 10% Light | |||
Julio 3★ | https://meowdb.com/wp-content/uploads/2022/07/Julio.png | Scholar | Ice | Start of battle: 10% Elem. Def Up to Paired Ally for 3 turns | Start of battle: 10% Fire Res Up to Paired Ally for 3 turns | 1-hit Ice to Single Foe SP: 9 Power: 120 | 1-hit Ice to All Foes SP: 24 Power: 110 | Lower 10% Ice Res to Single Foe for 2 turns SP: 4 Power: - | Show 1 weak point(s) of Single Foe SP: 1 Power: - | 1-hit Ice to Single Foe SP: 20 Power: 150 | 1-hit Ice to All Foes SP: 32 Power: 140 | 1-hit Ice to Single Foe, inflict 5% -> 10% Ice Res Down for 2 turns. Power: 440 -> 525 | 10% Fire | |||
Manuel 3★ | https://meowdb.com/wp-content/uploads/2022/07/Manuel.png | Dancer | Wind | Start of battle: 10% Elem. Atk Up to Paired Ally for 3 turns | Start of battle: 10% Lgtning Res Up to Paired Ally for 3 turns | 1-hit Fan to Single Foe SP: 7 Power: 120 | Grant Single Ally 10% Phys. Def Up for 2 turns SP: 6 Power: - | 1-hit Wind to Single Foe SP: 9 Power: 120 | Grant Front Row 10% Phys. Def Up for 2 turns SP: 12 Power: - | 1-hit Fan to Single Foe SP: 18 Power: 150 | Grant Front Row 15% Phys. Def Up for 2 turns SP: 23 Power: - | 1-hit Fan to Single Foe, grant Front Row 5% -> 10% Phys. Def Up for 2 turns. Power: 440 -> 525 | 10% Lgtning | |||
Menny 3★ | https://meowdb.com/wp-content/uploads/2022/07/Menny.png | Warrior | Light | End of battle: Exp Bonus 10% to Paired Ally | Start of battle: 10% Dark Res Up to Paired Ally for 3 turns | 1-hit Sword to Single Foe SP: 7 Power: 120 | 1-hit Sword to All Foes SP: 22 Power: 110 | 1-hit Light to Single Foe SP: 9 Power: 120 | 1-hit Sword to Single Foe, inflict 15% Speed Down for 2 turns SP: 11 Power: 120 | 1-hit Sword to Single Foe SP: 18 Power: 150 | 1-hit Sword to All Foes SP: 30 Power: 140 | 1-hit Sword to Single Foe, inflict 5% -> 10% Speed Down for 2 turns. Power: 440 -> 525 | 10% Dark | |||
Nanna 3★ | https://meowdb.com/wp-content/uploads/2022/07/Nanna.png | Warrior | Dark | Start of battle: 10% Phys. Atk Up to Paired Ally for 3 turns | Start of battle: 10% Light Res Up to Paired Ally for 3 turns | 1-hit Sword to Single Foe SP: 7 Power: 120 | Grant Self 10% Phys. Atk Up for 3 turns SP: 5 Power: - | 1-hit Dark to Single Foe SP: 9 Power: 120 | 1-hit Sword to Single Foe, inflict 15% Phys. Def Down for 2 turns SP: 11 Power: 120 | Grant Self 15% Phys. Atk Up for 3 turns SP: 12 Power: - | 2-hit Sword to Single Foe SP: 26 Power: 160 | 1-hit Sword to Single Foe, inflict 5% -> 10% Phys. Def Down for 2 turns. Power: 440 -> 525 | 10% Light | |||
Pearl 3★ | https://meowdb.com/wp-content/uploads/2022/07/Pearl.png | Cleric | Fire | Start of battle: 10% Elem. Atk Up to Paired Ally for 3 turns | Start of battle: 10% Ice Res Up to Paired Ally for 3 turns | Recover HP of Single Ally SP: 12 Power: 90 | 1-hit Staff to Single Foe SP: 7 Power: 120 | 1-hit Fire to All Foes SP: 24 Power: 110 | Grant Single Ally with Elem. Def Up 10% for 2 turns SP: 6 Power: - | Recover HP of Single Ally SP: 24 Power: 150 | 1-hit Staff to All Foes SP: 30 Power: 140 | Restore HP of Single Ally and grant 10% -> 20% Elem. Atk Up. Power: 250 -> 300Turns: 2 -> 3 | 10% Ice | |||
Penny 3★ | https://meowdb.com/wp-content/uploads/2022/07/Penny.png | Apothecary | Lgtning | End of battle: Leaves bonus 3% | Start of battle: 10% Wind Res Up to Paired Ally for 3 turns | 1-hit Axe to Single Foe SP: 7 Power: 120 | Recover HP of Single Ally SP: 12 Power: 90 | 1-hit Lgtning to Single Foe SP: 9 Power: 120 | Cure poison of Single Ally and grant immunity to poison during a boost SP: 5 Power: - | Recover HP of Single Ally SP: 24 Power: 150 | 2-hit Axe to Single Foe SP: 26 Power: 160 | Restore HP of Single Ally, cure Poison and grant immunity to Poison. Power: 250 -> 300Turns: 2-> 3 | 10% Wind | |||
Saria 3★ | https://meowdb.com/wp-content/uploads/2022/07/Saria.png | Apothecary | Ice | Start of battle: 10% Phys. Atk Up to Paired Ally for 3 turns | Start of battle: 10% Fire Res Up to Paired Ally for 3 turns | 1-hit Axe to Single Foe SP: 7 Power: 120 | Grant Single Ally HP Regen for 2 turns SP: 10 Power: 90 | 1-hit Ice to Single Foe SP: 9 Power: 120 | Cure bleeding of Single Ally and grant immunity to bleeding during a boost SP: 5 Power: - | 1-hit Axe to Single Foe SP: 18 Power: 150 | Grant Single Ally HP Regen for 2 turns SP: 19 Power: 120 | Restore HP of Single Ally, cure Bleeding and grant immunity to Bleed. Power: 250 -> 300Turns: 2-> 3 | 10% Fire | |||
Sunny 3★ | https://meowdb.com/wp-content/uploads/2022/07/Sunny.png | Hunter | Dark | End of battle: Exp Bonus 10% to Paired Ally | Start of battle: 10% Light Res Up to Paired Ally for 3 turns | 1-hit Bow to Single Foe SP: 7 Power: 120 | 1-hit Bow to All Foes SP: 22 Power: 110 | 1-hit Dark to Single Foe SP: 9 Power: 120 | Grant Self 10% Crit Up for 3 turns SP: 5 Power: - | 1-hit Bow to Single Foe SP: 18 Power: 150 | 1-hit Bow to All Foes SP: 30 Power: 140 | 1-hit Bow to Single Foe. Power: 500 -> 600 | 10% Light | |||
Telly 3★ | https://meowdb.com/wp-content/uploads/2022/07/Telly.png | Cleric | Ice | End of battle: Exp Bonus 10% to Paired Ally | Start of battle: 10% Fire Res Up to Paired Ally for 3 turns | Recover HP of Single Ally SP: 12 Power: 90 | 1-hit Ice to Single Foe SP: 9 Power: 120 | 1-hit Ice to All Foes SP: 24 Power: 110 | Grant Single Ally 10% Elem. Def Up for 2 turns SP: 6 Power: - | Recover HP of Single Ally SP: 24 Power: 150 | 2-hit Ice to Single Foe SP: 28 Power: 160 | Restore HP of Single Ally and grant 10% -> 20% Elem. Def Up. Power: 250 -> 300Turns: 2 -> 3 | 10% Fire | |||
Vivian 3★ | https://meowdb.com/wp-content/uploads/2022/07/Vivian.png | Hunter | Light | Start of battle: 10% Crit Up to Paired Ally for 3 turns | Start of battle: 10% Dark Res Up to Paired Ally for 3 turns | 1-hit Bow to Single Foe SP: 7 Power: 120 | 3-hit Bow to Random Foes SP: 25 Power: 135 | 1-hit Light to Single Foe SP: 9 Power: 120 | Grant Self Crit Up 10% for 3 turns SP: 5 Power: - | 1-hit Bow to Single Foe SP: 18 Power: 150 | 3-hit Bow to Random Foes SP: 38 Power: 165 | 4-hit, 5-hit, 6-hit Bow to Random Foes. Power: 4-6 x 85 -> 4-6 x 100 | 10% Dark | |||
Yugo 3★ | https://meowdb.com/wp-content/uploads/2022/07/Yugo.png | Warrior | Ice | Start of battle: 10% Phys. Def Up to Paired Ally for 3 turns | Start of battle: 10% Fire Res Up to Paired Ally for 3 turns | 1-hit Sword to Single Foe SP: 7 Power: 120 | Grant Self 10% Phys. Def Up for 3 turns SP: 5 Power: - | 1-hit Ice to Single Foe SP: 9 Power: 120 | 1-hit Sword to Single Foe, 15% Phys. Atk Down for 2 turns SP: 11 Power: 120 | Grant Self 15% Phys. Def Up for 3 turns SP: 12 Power: - | 1-hit Sword to Single Foe SP: 32 Power: 210 | 1-hit Sword to Single Foe, inflict 5% -> 10% Phys. Atk Down for 2 turns. Power: 440 -> 525 | 10% Fire |
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